#EEC6B0

Closest named color: Pale Oak (#DBCFB0). oklch(85.5% 0.055 50.4), rgb(238, 198, 176).

Aa

Black text reads best on this color (13.33:1).

About this color

#EEC6B0 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.055 and its hue 50°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.034 away. Black text reads best on it, at 13.33:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.33:1
White text1.57:1

Values

HEX#EEC6B0
RGBrgb(238, 198, 176)
HSLhsl(21, 65%, 81%)
OKLCHoklch(85.5% 0.055 50.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEC6B0 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #EEC6B0 13.33:1 AAA Lc 77.6 Fine for body text
#EEC6B0 text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#EEC6B0 text on black 13.33:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F6E6DE

    oklch(93.6% 0.021 48.5)

  3. Step 200

    200 (this color)

    #EEC6B0

    oklch(85.5% 0.055 50.4)

  4. Step 300

    300

    #E7B498

    oklch(80.9% 0.071 50.1)

  5. Step 400

    400

    #D88B5E

    oklch(70.6% 0.112 50.5)

  6. Step 500

    500

    #CC6B2B

    oklch(63% 0.144 50.2)

  7. Step 600

    600

    #B45400

    oklch(55.7% 0.146 50.5)

  8. Step 700

    700

    #984600

    oklch(49.2% 0.129 50.6)

  9. Step 800

    800

    #7D3800

    oklch(42.6% 0.112 50.3)

  10. Step 900

    900

    #673007

    oklch(37.7% 0.093 50.8)

  11. Step 950

    950

    #3D1D08

    oklch(27.1% 0.059 50.9)

Export this scale for Tailwind in the Tailwind colors tool

#EEC6B0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1C9AF0.042
Deuteranopia (no green cones)#DAD1B00.039
Tritanopia (no blue cones)#FABFC00.037
Achromatopsia (no color)#CECECE0.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEC6B0

    #EEC6B0

    oklch(85.5% 0.055 50.4)

  • #ACD7ED

    #ACD7ED

    oklch(85.6% 0.054 230.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEC6B0

    #EEC6B0

    oklch(85.5% 0.055 50.4)

  • #F2C2C0

    #F2C2C0

    oklch(85.6% 0.055 21.1)

  • #E2CCA8

    #E2CCA8

    oklch(85.4% 0.054 80)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEC6B0

    #EEC6B0

    oklch(85.5% 0.055 50.4)

  • #A6DBDE

    #A6DBDE

    oklch(85.6% 0.055 200.5)

  • #BBD1F4

    #BBD1F4

    oklch(85.6% 0.054 259.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEC6B0

    #EEC6B0

    oklch(85.5% 0.055 50.4)

  • #ADDCCA

    #ADDCCA

    oklch(85.6% 0.055 169.6)

  • #CFCAF2

    #CFCAF2

    oklch(85.6% 0.055 290.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEC6B0

    #EEC6B0

    oklch(85.5% 0.055 50.4)

  • #BDD9B7

    #BDD9B7

    oklch(85.6% 0.055 140.1)

  • #ACD7ED

    #ACD7ED

    oklch(85.6% 0.054 230.4)

  • #E0C4E6

    #E0C4E6

    oklch(85.4% 0.055 320.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEC6B0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEC6B0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.