#EEC6AD

Closest named color: Pale Oak (#DBCFB0). oklch(85.5% 0.057 53.8), rgb(238, 198, 173).

Aa

Black text reads best on this color (13.31:1).

About this color

#EEC6AD is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.057 and its hue 54°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 13.31:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.057)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.31:1
White text1.57:1

Values

HEX#EEC6AD
RGBrgb(238, 198, 173)
HSLhsl(23, 66%, 81%)
OKLCHoklch(85.5% 0.057 53.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEC6AD 1.57:1 Fails Lc -29.7 Dividers and decoration only
Black text on #EEC6AD 13.31:1 AAA Lc 77.5 Fine for body text
#EEC6AD text on white 1.57:1 Fails Lc 26.2 Dividers and decoration only
#EEC6AD text on black 13.31:1 AAA Lc -76.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EF

    oklch(97.1% 0.01 58.2)

  2. Step 100

    100

    #F6E6DD

    oklch(93.5% 0.021 51.5)

  3. Step 200

    200 (this color)

    #EEC6AD

    oklch(85.5% 0.057 53.8)

  4. Step 300

    300

    #E7B494

    oklch(80.8% 0.074 53.5)

  5. Step 400

    400

    #D98B57

    oklch(70.7% 0.117 53.4)

  6. Step 500

    500

    #CD6C1A

    oklch(63.2% 0.149 53.9)

  7. Step 600

    600

    #B05800

    oklch(55.7% 0.14 54)

  8. Step 700

    700

    #954900

    oklch(49.2% 0.124 53.7)

  9. Step 800

    800

    #7B3B00

    oklch(42.8% 0.108 53.6)

  10. Step 900

    900

    #673000

    oklch(37.6% 0.095 53.2)

  11. Step 950

    950

    #3D1D04

    oklch(27.1% 0.062 54.7)

Export this scale for Tailwind in the Tailwind colors tool

#EEC6AD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1C9AB0.042
Deuteranopia (no green cones)#DBD1AD0.038
Tritanopia (no blue cones)#FABFBF0.039
Achromatopsia (no color)#CECECE0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEC6AD

    #EEC6AD

    oklch(85.5% 0.057 53.8)

  • #ABD6EF

    #ABD6EF

    oklch(85.4% 0.057 233.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEC6AD

    #EEC6AD

    oklch(85.5% 0.057 53.8)

  • #F3C2BD

    #F3C2BD

    oklch(85.6% 0.057 25.1)

  • #E1CDA5

    #E1CDA5

    oklch(85.5% 0.057 84.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEC6AD

    #EEC6AD

    oklch(85.5% 0.057 53.8)

  • #A4DBE0

    #A4DBE0

    oklch(85.5% 0.057 203.1)

  • #BCD0F6

    #BCD0F6

    oklch(85.5% 0.057 263.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEC6AD

    #EEC6AD

    oklch(85.5% 0.057 53.8)

  • #A9DCCC

    #A9DCCC

    oklch(85.4% 0.057 173.7)

  • #D1C9F2

    #D1C9F2

    oklch(85.6% 0.057 294.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEC6AD

    #EEC6AD

    oklch(85.5% 0.057 53.8)

  • #BADAB8

    #BADAB8

    oklch(85.6% 0.058 143.5)

  • #ABD6EF

    #ABD6EF

    oklch(85.4% 0.057 233.8)

  • #E2C3E5

    #E2C3E5

    oklch(85.4% 0.057 323.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEC6AD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEC6AD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.