#EEC5AF

Closest named color: Pale Oak (#DBCFB0). oklch(85.3% 0.056 49.8), rgb(238, 197, 175).

Aa

Black text reads best on this color (13.24:1).

About this color

#EEC5AF is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.056 and its hue 50°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.036 away. Black text reads best on it, at 13.24:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.056)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.24:1
White text1.58:1

Values

HEX#EEC5AF
RGBrgb(238, 197, 175)
HSLhsl(21, 65%, 81%)
OKLCHoklch(85.3% 0.056 49.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEC5AF 1.58:1 Fails Lc -30.0 Non-text elements, placeholder text
Black text on #EEC5AF 13.24:1 AAA Lc 77.2 Fine for body text
#EEC5AF text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#EEC5AF text on black 13.24:1 AAA Lc -76.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F6E6DE

    oklch(93.6% 0.021 48.5)

  3. Step 200

    200 (this color)

    #EEC5AF

    oklch(85.3% 0.056 49.8)

  4. Step 300

    300

    #E7B498

    oklch(80.9% 0.071 50.1)

  5. Step 400

    400

    #DA8A5D

    oklch(70.7% 0.115 49.5)

  6. Step 500

    500

    #CE6A29

    oklch(63.1% 0.147 49.6)

  7. Step 600

    600

    #B55300

    oklch(55.7% 0.148 49.7)

  8. Step 700

    700

    #994500

    oklch(49.2% 0.131 49.6)

  9. Step 800

    800

    #7E3800

    oklch(42.8% 0.113 50)

  10. Step 900

    900

    #682F06

    oklch(37.7% 0.095 49.7)

  11. Step 950

    950

    #3D1C07

    oklch(26.9% 0.06 50)

Export this scale for Tailwind in the Tailwind colors tool

#EEC5AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0C8AE0.044
Deuteranopia (no green cones)#D9D1AF0.041
Tritanopia (no blue cones)#FABEBF0.037
Achromatopsia (no color)#CDCDCD0.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEC5AF

    #EEC5AF

    oklch(85.3% 0.056 49.8)

  • #AAD6ED

    #AAD6ED

    oklch(85.3% 0.056 231)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEC5AF

    #EEC5AF

    oklch(85.3% 0.056 49.8)

  • #F1C1C0

    #F1C1C0

    oklch(85.3% 0.055 19.7)

  • #E2CBA6

    #E2CBA6

    oklch(85.2% 0.056 79.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEC5AF

    #EEC5AF

    oklch(85.3% 0.056 49.8)

  • #A4DADD

    #A4DADD

    oklch(85.2% 0.056 200.4)

  • #BAD0F4

    #BAD0F4

    oklch(85.3% 0.056 260.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEC5AF

    #EEC5AF

    oklch(85.3% 0.056 49.8)

  • #ABDBC9

    #ABDBC9

    oklch(85.3% 0.056 170)

  • #CDC9F2

    #CDC9F2

    oklch(85.2% 0.057 289.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEC5AF

    #EEC5AF

    oklch(85.3% 0.056 49.8)

  • #BCD8B6

    #BCD8B6

    oklch(85.2% 0.055 140.1)

  • #AAD6ED

    #AAD6ED

    oklch(85.3% 0.056 231)

  • #E0C4E6

    #E0C4E6

    oklch(85.4% 0.055 320.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEC5AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEC5AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.