#EEC4AF

Closest named color: Pale Oak (#DBCFB0). oklch(85.1% 0.056 48), rgb(238, 196, 175).

Aa

Black text reads best on this color (13.15:1).

About this color

#EEC4AF is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.056 and its hue 48°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.037 away. Black text reads best on it, at 13.15:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.056)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.15:1
White text1.59:1

Values

HEX#EEC4AF
RGBrgb(238, 196, 175)
HSLhsl(20, 65%, 81%)
OKLCHoklch(85.1% 0.056 48)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEC4AF 1.59:1 Fails Lc -30.4 Non-text elements, placeholder text
Black text on #EEC4AF 13.15:1 AAA Lc 76.9 Fine for body text
#EEC4AF text on white 1.59:1 Fails Lc 26.9 Dividers and decoration only
#EEC4AF text on black 13.15:1 AAA Lc -76.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F6E6DE

    oklch(93.6% 0.021 48.5)

  3. Step 200

    200 (this color)

    #EEC4AF

    oklch(85.1% 0.056 48)

  4. Step 300

    300

    #E8B398

    oklch(80.8% 0.072 48.3)

  5. Step 400

    400

    #DB895F

    oklch(70.7% 0.116 47.4)

  6. Step 500

    500

    #CF692D

    oklch(63.1% 0.148 47.8)

  7. Step 600

    600

    #B75100

    oklch(55.7% 0.151 48.1)

  8. Step 700

    700

    #9B4300

    oklch(49.2% 0.134 47.9)

  9. Step 800

    800

    #803600

    oklch(42.8% 0.117 47.8)

  10. Step 900

    900

    #692E08

    oklch(37.7% 0.096 47.7)

  11. Step 950

    950

    #3E1C08

    oklch(27.1% 0.061 48.4)

Export this scale for Tailwind in the Tailwind colors tool

#EEC4AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFC8AE0.045
Deuteranopia (no green cones)#D9D0AF0.041
Tritanopia (no blue cones)#FABDBE0.036
Achromatopsia (no color)#CDCDCD0.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEC4AF

    #EEC4AF

    oklch(85.1% 0.056 48)

  • #A9D6EB

    #A9D6EB

    oklch(85.1% 0.055 228.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEC4AF

    #EEC4AF

    oklch(85.1% 0.056 48)

  • #F1C0C0

    #F1C0C0

    oklch(85.1% 0.056 18.3)

  • #E3CAA6

    #E3CAA6

    oklch(85.1% 0.056 76.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEC4AF

    #EEC4AF

    oklch(85.1% 0.056 48)

  • #A3DADB

    #A3DADB

    oklch(85.1% 0.056 197.5)

  • #B8D0F3

    #B8D0F3

    oklch(85.1% 0.055 257.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEC4AF

    #EEC4AF

    oklch(85.1% 0.056 48)

  • #ABDBC7

    #ABDBC7

    oklch(85.2% 0.057 167.6)

  • #CCC9F2

    #CCC9F2

    oklch(85.2% 0.057 288.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEC4AF

    #EEC4AF

    oklch(85.1% 0.056 48)

  • #BDD8B4

    #BDD8B4

    oklch(85.3% 0.057 137.9)

  • #A9D6EB

    #A9D6EB

    oklch(85.1% 0.055 228.1)

  • #DEC3E6

    #DEC3E6

    oklch(85.1% 0.056 318.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEC4AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEC4AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.