#EEC3AD

Closest named color: Pale Oak (#DBCFB0). oklch(84.9% 0.058 48.6), rgb(238, 195, 173).

Aa

Black text reads best on this color (13.04:1).

About this color

#EEC3AD is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.058 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.038 away. Black text reads best on it, at 13.04:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.058)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.04:1
White text1.60:1

Values

HEX#EEC3AD
RGBrgb(238, 195, 173)
HSLhsl(20, 66%, 81%)
OKLCHoklch(84.9% 0.058 48.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEC3AD 1.60:1 Fails Lc -30.9 Non-text elements, placeholder text
Black text on #EEC3AD 13.04:1 AAA Lc 76.4 Fine for body text
#EEC3AD text on white 1.60:1 Fails Lc 27.4 Dividers and decoration only
#EEC3AD text on black 13.04:1 AAA Lc -75.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F7E6DE

    oklch(93.6% 0.022 47)

  3. Step 200

    200 (this color)

    #EEC3AD

    oklch(84.9% 0.058 48.6)

  4. Step 300

    300

    #E9B397

    oklch(80.9% 0.074 48.7)

  5. Step 400

    400

    #DC895B

    oklch(70.7% 0.119 49)

  6. Step 500

    500

    #D06826

    oklch(63% 0.151 48.7)

  7. Step 600

    600

    #B65100

    oklch(55.5% 0.15 48.4)

  8. Step 700

    700

    #9A4400

    oklch(49.2% 0.132 48.7)

  9. Step 800

    800

    #7F3700

    oklch(42.8% 0.115 48.9)

  10. Step 900

    900

    #6A2E03

    oklch(37.8% 0.099 48.9)

  11. Step 950

    950

    #3E1B07

    oklch(26.9% 0.063 47.6)

Export this scale for Tailwind in the Tailwind colors tool

#EEC3AD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CEC7AC0.047
Deuteranopia (no green cones)#D8CFAD0.042
Tritanopia (no blue cones)#FABCBD0.037
Achromatopsia (no color)#CCCCCC0.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEC3AD

    #EEC3AD

    oklch(84.9% 0.058 48.6)

  • #A7D6EC

    #A7D6EC

    oklch(85% 0.058 228.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEC3AD

    #EEC3AD

    oklch(84.9% 0.058 48.6)

  • #F1BFBF

    #F1BFBF

    oklch(84.9% 0.058 18.3)

  • #E2CAA3

    #E2CAA3

    oklch(84.9% 0.058 79.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEC3AD

    #EEC3AD

    oklch(84.9% 0.058 48.6)

  • #A1DADB

    #A1DADB

    oklch(85% 0.058 197.5)

  • #B7CFF4

    #B7CFF4

    oklch(84.9% 0.058 259)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEC3AD

    #EEC3AD

    oklch(84.9% 0.058 48.6)

  • #A9DAC7

    #A9DAC7

    oklch(84.9% 0.057 169.2)

  • #CBC8F2

    #CBC8F2

    oklch(84.9% 0.058 288.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEC3AD

    #EEC3AD

    oklch(84.9% 0.058 48.6)

  • #BBD7B3

    #BBD7B3

    oklch(84.9% 0.057 138.8)

  • #A7D6EC

    #A7D6EC

    oklch(85% 0.058 228.2)

  • #DEC2E6

    #DEC2E6

    oklch(84.9% 0.058 318.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEC3AD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEC3AD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.