#EDFFE4

Closest named color: Honeydew (#F0FFF0). oklch(98% 0.04 135), rgb(237, 255, 228).

Aa

Black text reads best on this color (20.02:1).

About this color

#EDFFE4 is a very light, muted green. In OKLCH its lightness is 98%, its chroma 0.040 and its hue 135°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Honeydew (#F0FFF0), ΔE 0.017 away. Black text reads best on it, at 20.02:1.

Hue familyGreens
Lightnessvery light (98%)
Chromamuted (0.040)
Temperaturein between
Nearest nameHoneydew (#F0FFF0)
Black text20.02:1
White text1.04:1

Values

HEX#EDFFE4
RGBrgb(237, 255, 228)
HSLhsl(100, 100%, 95%)
OKLCHoklch(98% 0.04 135)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDFFE4 1.04:1 Fails Lc 0.0 Not readable
Black text on #EDFFE4 20.02:1 AAA Lc 102.7 Preferred for body text
#EDFFE4 text on white 1.04:1 Fails Lc 0.0 Not readable
#EDFFE4 text on black 20.02:1 AAA Lc -104.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EDFFE4

    oklch(98% 0.04 135)

  2. Step 100

    100

    #E6ECE2

    oklch(93.6% 0.015 132.5)

  3. Step 200

    200

    #D1DECB

    oklch(88.6% 0.029 135.6)

  4. Step 300

    300

    #B3C9A7

    oklch(81% 0.052 134.5)

  5. Step 400

    400

    #8AAD78

    oklch(70.8% 0.084 135.3)

  6. Step 500

    500

    #6D9855

    oklch(63.2% 0.106 135.1)

  7. Step 600

    600

    #558239

    oklch(55.7% 0.115 134.9)

  8. Step 700

    700

    #456E2B

    oklch(49.2% 0.107 135)

  9. Step 800

    800

    #395925

    oklch(42.6% 0.087 134.9)

  10. Step 900

    900

    #314A23

    oklch(37.8% 0.069 135.3)

  11. Step 950

    950

    #1D2B15

    oklch(27% 0.043 134.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDFFE4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FFFAE30.025
Deuteranopia (no green cones)#FEF9E50.026
Tritanopia (no blue cones)#EDFDF70.028
Achromatopsia (no color)#F9F9F90.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDFFE4

    #EDFFE4

    oklch(98% 0.04 135)

  • #FCF6FF

    #FCF6FF

    oklch(98% 0.013 314.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDFFE4

    #EDFFE4

    oklch(98% 0.04 135)

  • #FCFADC

    #FCFADC

    oklch(97.9% 0.039 104)

  • #E7FFF3

    #E7FFF3

    oklch(97.9% 0.03 164.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDFFE4

    #EDFFE4

    oklch(98% 0.04 135)

  • #F7F7FF

    #F7F7FF

    oklch(97.8% 0.011 286.2)

  • #FFF5FA

    #FFF5FA

    oklch(97.9% 0.013 345.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDFFE4

    #EDFFE4

    oklch(98% 0.04 135)

  • #F4F9FF

    #F4F9FF

    oklch(98% 0.01 252.8)

  • #FFF6F6

    #FFF6F6

    oklch(98% 0.01 17.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDFFE4

    #EDFFE4

    oklch(98% 0.04 135)

  • #F0FAFF

    #F0FAFF

    oklch(97.9% 0.013 228.9)

  • #FCF6FF

    #FCF6FF

    oklch(98% 0.013 314.8)

  • #FFF6F2

    #FFF6F2

    oklch(97.9% 0.011 45.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDFFE4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDFFE4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.