#EDFBE6

Closest named color: Honeydew (#F0FFF0). oklch(97.2% 0.031 135), rgb(237, 251, 230).

Aa

Black text reads best on this color (19.54:1).

About this color

#EDFBE6 is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.031 and its hue 135°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Honeydew (#F0FFF0), ΔE 0.015 away. Black text reads best on it, at 19.54:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.031)
Temperaturein between
Nearest nameHoneydew (#F0FFF0)
Black text19.54:1
White text1.07:1

Values

HEX#EDFBE6
RGBrgb(237, 251, 230)
HSLhsl(100, 72%, 94%)
OKLCHoklch(97.2% 0.031 135)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDFBE6 1.07:1 Fails Lc 0.0 Not readable
Black text on #EDFBE6 19.54:1 AAA Lc 101.1 Preferred for body text
#EDFBE6 text on white 1.07:1 Fails Lc 0.0 Not readable
#EDFBE6 text on black 19.54:1 AAA Lc -102.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EDFBE6

    oklch(97.2% 0.031 135)

  2. Step 100

    100

    #E7ECE4

    oklch(93.7% 0.012 133.4)

  3. Step 200

    200

    #D3DDCE

    oklch(88.6% 0.023 135)

  4. Step 300

    300

    #B6C7AD

    oklch(81% 0.04 134.6)

  5. Step 400

    400

    #8FAA82

    oklch(70.7% 0.064 135.6)

  6. Step 500

    500

    #749562

    oklch(63.1% 0.082 135)

  7. Step 600

    600

    #5C7F48

    oklch(55.6% 0.09 134.9)

  8. Step 700

    700

    #4C6B3A

    oklch(49.1% 0.082 134.9)

  9. Step 800

    800

    #3E5730

    oklch(42.6% 0.068 135.1)

  10. Step 900

    900

    #35482B

    oklch(37.7% 0.053 135.3)

  11. Step 950

    950

    #1F2A19

    oklch(26.9% 0.034 134.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDFBE6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FDF7E50.022
Deuteranopia (no green cones)#FBF6E70.022
Tritanopia (no blue cones)#EDF9F50.022
Achromatopsia (no color)#F7F7F70.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDFBE6

    #EDFBE6

    oklch(97.2% 0.031 135)

  • #FBF2FF

    #FBF2FF

    oklch(97.2% 0.02 315.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDFBE6

    #EDFBE6

    oklch(97.2% 0.031 135)

  • #F8F7E0

    #F8F7E0

    oklch(97.1% 0.03 104.9)

  • #E3FDF1

    #E3FDF1

    oklch(97.2% 0.031 166.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDFBE6

    #EDFBE6

    oklch(97.2% 0.031 135)

  • #F4F5FF

    #F4F5FF

    oklch(97.2% 0.013 281.6)

  • #FFF1F8

    #FFF1F8

    oklch(97.1% 0.018 345.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDFBE6

    #EDFBE6

    oklch(97.2% 0.031 135)

  • #F0F6FF

    #F0F6FF

    oklch(97.1% 0.014 258.3)

  • #FFF2F3

    #FFF2F3

    oklch(97.2% 0.014 12)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDFBE6

    #EDFBE6

    oklch(97.2% 0.031 135)

  • #EAF9FF

    #EAF9FF

    oklch(97.3% 0.018 223.6)

  • #FBF2FF

    #FBF2FF

    oklch(97.2% 0.02 315.7)

  • #FFF3EE

    #FFF3EE

    oklch(97.2% 0.015 44.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDFBE6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDFBE6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.