#EDFBE3

Closest named color: Beige (#F5F5DC). oklch(97.1% 0.035 132), rgb(237, 251, 227).

Aa

Black text reads best on this color (19.50:1).

About this color

#EDFBE3 is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.035 and its hue 132°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.017 away. Black text reads best on it, at 19.50:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.035)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text19.50:1
White text1.07:1

Values

HEX#EDFBE3
RGBrgb(237, 251, 227)
HSLhsl(95, 75%, 94%)
OKLCHoklch(97.1% 0.035 132)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDFBE3 1.07:1 Fails Lc 0.0 Not readable
Black text on #EDFBE3 19.50:1 AAA Lc 100.9 Preferred for body text
#EDFBE3 text on white 1.07:1 Fails Lc 0.0 Not readable
#EDFBE3 text on black 19.50:1 AAA Lc -102.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EDFBE3

    oklch(97.1% 0.035 132)

  2. Step 100

    100

    #E7ECE3

    oklch(93.7% 0.013 130.8)

  3. Step 200

    200

    #D3DDCC

    oklch(88.5% 0.025 132.1)

  4. Step 300

    300

    #B6C7AA

    oklch(80.9% 0.044 132.3)

  5. Step 400

    400

    #90AA7C

    oklch(70.6% 0.071 132)

  6. Step 500

    500

    #75955A

    oklch(63.1% 0.091 131.7)

  7. Step 600

    600

    #5D7F3F

    oklch(55.5% 0.099 131.9)

  8. Step 700

    700

    #4D6B31

    oklch(49% 0.092 131.6)

  9. Step 800

    800

    #3F5829

    oklch(42.8% 0.078 132)

  10. Step 900

    900

    #364826

    oklch(37.7% 0.059 131.5)

  11. Step 950

    950

    #1F2A17

    oklch(26.9% 0.037 132.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDFBE3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FEF7E20.023
Deuteranopia (no green cones)#FBF6E40.022
Tritanopia (no blue cones)#EEF9F40.025
Achromatopsia (no color)#F6F6F60.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDFBE3

    #EDFBE3

    oklch(97.1% 0.035 132)

  • #FAF2FF

    #FAF2FF

    oklch(97.1% 0.019 312.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDFBE3

    #EDFBE3

    oklch(97.1% 0.035 132)

  • #FAF7DC

    #FAF7DC

    oklch(97.1% 0.035 101.8)

  • #E2FDEE

    #E2FDEE

    oklch(97% 0.034 161.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDFBE3

    #EDFBE3

    oklch(97.1% 0.035 132)

  • #F4F5FF

    #F4F5FF

    oklch(97.2% 0.013 281.6)

  • #FFF1F9

    #FFF1F9

    oklch(97.1% 0.018 342)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDFBE3

    #EDFBE3

    oklch(97.1% 0.035 132)

  • #EFF6FF

    #EFF6FF

    oklch(97% 0.014 254.6)

  • #FFF2F3

    #FFF2F3

    oklch(97.2% 0.014 12)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDFBE3

    #EDFBE3

    oklch(97.1% 0.035 132)

  • #E8F9FF

    #E8F9FF

    oklch(97.1% 0.02 220.9)

  • #FAF2FF

    #FAF2FF

    oklch(97.1% 0.019 312.8)

  • #FFF3EE

    #FFF3EE

    oklch(97.2% 0.015 44.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDFBE3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDFBE3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.