#EDF7D4

Closest named color: Beige (#F5F5DC). oklch(96% 0.047 120.3), rgb(237, 247, 212).

Aa

Black text reads best on this color (18.85:1).

About this color

#EDF7D4 is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.047 and its hue 120°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.017 away. Black text reads best on it, at 18.85:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.047)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.85:1
White text1.11:1

Values

HEX#EDF7D4
RGBrgb(237, 247, 212)
HSLhsl(77, 69%, 90%)
OKLCHoklch(96% 0.047 120.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDF7D4 1.11:1 Fails Lc 0.0 Not readable
Black text on #EDF7D4 18.85:1 AAA Lc 98.7 Preferred for body text
#EDF7D4 text on white 1.11:1 Fails Lc 0.0 Not readable
#EDF7D4 text on black 18.85:1 AAA Lc -99.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EDF7D4

    oklch(96% 0.047 120.3)

  2. Step 100

    100

    #E8ECDF

    oklch(93.6% 0.018 120.7)

  3. Step 200

    200

    #D6DDC4

    oklch(88.5% 0.034 119.8)

  4. Step 300

    300

    #BBC79B

    oklch(80.9% 0.061 120.2)

  5. Step 400

    400

    #98AA63

    oklch(70.7% 0.097 120.6)

  6. Step 500

    500

    #809434

    oklch(63.1% 0.123 120.1)

  7. Step 600

    600

    #6A7E00

    oklch(55.7% 0.132 120.1)

  8. Step 700

    700

    #586A00

    oklch(49.2% 0.117 120.6)

  9. Step 800

    800

    #485600

    oklch(42.6% 0.101 120)

  10. Step 900

    900

    #3C470D

    oklch(37.6% 0.08 119.9)

  11. Step 950

    950

    #232A0A

    oklch(27% 0.052 120.4)

Export this scale for Tailwind in the Tailwind colors tool

#EDF7D4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF3D20.021
Deuteranopia (no green cones)#FBF3D50.021
Tritanopia (no blue cones)#F0F3ED0.039
Achromatopsia (no color)#F3F3F30.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDF7D4

    #EDF7D4

    oklch(96% 0.047 120.3)

  • #F4EFFF

    #F4EFFF

    oklch(96.1% 0.022 300.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDF7D4

    #EDF7D4

    oklch(96% 0.047 120.3)

  • #FEF1CE

    #FEF1CE

    oklch(96% 0.048 90.1)

  • #DCFBE1

    #DCFBE1

    oklch(95.9% 0.047 149.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDF7D4

    #EDF7D4

    oklch(96% 0.047 120.3)

  • #EDF1FF

    #EDF1FF

    oklch(95.9% 0.019 273.2)

  • #FFEAFC

    #FFEAFC

    oklch(95.9% 0.033 330.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDF7D4

    #EDF7D4

    oklch(96% 0.047 120.3)

  • #E5F4FF

    #E5F4FF

    oklch(95.9% 0.022 239.4)

  • #FFECF1

    #FFECF1

    oklch(96% 0.022 359.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDF7D4

    #EDF7D4

    oklch(96% 0.047 120.3)

  • #D8F9FF

    #D8F9FF

    oklch(96% 0.035 209.8)

  • #F4EFFF

    #F4EFFF

    oklch(96.1% 0.022 300.2)

  • #FFEDEA

    #FFEDEA

    oklch(96% 0.02 28.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDF7D4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDF7D4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.