#EDF4DF

Closest named color: Beige (#F5F5DC). oklch(95.6% 0.029 122), rgb(237, 244, 223).

Aa

Black text reads best on this color (18.60:1).

About this color

#EDF4DF is a very light close to neutral grey. In OKLCH its lightness is 96%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Beige (#F5F5DC), ΔE 0.012 away. Black text reads best on it, at 18.60:1.

Hue familyNeutrals
Lightnessvery light (96%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameBeige (#F5F5DC)
Black text18.60:1
White text1.12:1

Values

HEX#EDF4DF
RGBrgb(237, 244, 223)
HSLhsl(80, 49%, 92%)
OKLCHoklch(95.6% 0.029 122)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDF4DF 1.12:1 Fails Lc 0.0 Not readable
Black text on #EDF4DF 18.60:1 AAA Lc 97.8 Preferred for body text
#EDF4DF text on white 1.12:1 Fails Lc 0.0 Not readable
#EDF4DF text on black 18.60:1 AAA Lc -98.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EDF4DF

    oklch(95.6% 0.029 122)

  2. Step 100

    100

    #E8EBE3

    oklch(93.6% 0.011 123.5)

  3. Step 200

    200

    #D7DBCD

    oklch(88.4% 0.019 119.8)

  4. Step 300

    300

    #BCC5AB

    oklch(80.9% 0.037 122.8)

  5. Step 400

    400

    #9AA77E

    oklch(70.7% 0.059 122.2)

  6. Step 500

    500

    #82915D

    oklch(63.1% 0.075 121.7)

  7. Step 600

    600

    #6B7B43

    oklch(55.6% 0.082 122.1)

  8. Step 700

    700

    #596834

    oklch(49.2% 0.078 122.5)

  9. Step 800

    800

    #49542C

    oklch(42.6% 0.062 121.7)

  10. Step 900

    900

    #3D4628

    oklch(37.8% 0.049 122.4)

  11. Step 950

    950

    #242918

    oklch(27.1% 0.031 121.8)

Export this scale for Tailwind in the Tailwind colors tool

#EDF4DF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7F1DE0.014
Deuteranopia (no green cones)#F6F1E00.014
Tritanopia (no blue cones)#EFF2EE0.023
Achromatopsia (no color)#F1F1F10.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDF4DF

    #EDF4DF

    oklch(95.6% 0.029 122)

  • #F3EDFF

    #F3EDFF

    oklch(95.6% 0.025 301.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDF4DF

    #EDF4DF

    oklch(95.6% 0.029 122)

  • #F7F0DB

    #F7F0DB

    oklch(95.5% 0.029 91.6)

  • #E3F7E7

    #E3F7E7

    oklch(95.7% 0.03 151.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDF4DF

    #EDF4DF

    oklch(95.6% 0.029 122)

  • #EBF0FF

    #EBF0FF

    oklch(95.6% 0.021 271.2)

  • #FDEAF9

    #FDEAF9

    oklch(95.6% 0.028 332.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDF4DF

    #EDF4DF

    oklch(95.6% 0.029 122)

  • #E4F3FF

    #E4F3FF

    oklch(95.7% 0.023 241.9)

  • #FFEBEF

    #FFEBEF

    oklch(95.7% 0.022 3.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDF4DF

    #EDF4DF

    oklch(95.6% 0.029 122)

  • #DCF6FC

    #DCF6FC

    oklch(95.6% 0.028 213.2)

  • #F3EDFF

    #F3EDFF

    oklch(95.6% 0.025 301.1)

  • #FFECE7

    #FFECE7

    oklch(95.7% 0.022 35.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDF4DF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDF4DF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.