#EDF3DD

Closest named color: Beige (#F5F5DC). oklch(95.4% 0.03 119.4), rgb(237, 243, 221).

Aa

Black text reads best on this color (18.46:1).

About this color

#EDF3DD is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Beige (#F5F5DC), ΔE 0.012 away. Black text reads best on it, at 18.46:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest nameBeige (#F5F5DC)
Black text18.46:1
White text1.13:1

Values

HEX#EDF3DD
RGBrgb(237, 243, 221)
HSLhsl(76, 48%, 91%)
OKLCHoklch(95.4% 0.03 119.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDF3DD 1.13:1 Fails Lc -7.4 Not readable
Black text on #EDF3DD 18.46:1 AAA Lc 97.3 Preferred for body text
#EDF3DD text on white 1.13:1 Fails Lc 0.0 Not readable
#EDF3DD text on black 18.46:1 AAA Lc -98.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EDF3DD

    oklch(95.4% 0.03 119.4)

  2. Step 100

    100

    #E9EBE3

    oklch(93.6% 0.011 118)

  3. Step 200

    200

    #D7DBCC

    oklch(88.4% 0.021 119)

  4. Step 300

    300

    #BDC5A9

    oklch(81% 0.039 120.2)

  5. Step 400

    400

    #9CA77B

    oklch(70.8% 0.062 119.4)

  6. Step 500

    500

    #84915A

    oklch(63.2% 0.078 119.5)

  7. Step 600

    600

    #6D7A3F

    oklch(55.5% 0.084 119.4)

  8. Step 700

    700

    #5B6731

    oklch(49% 0.079 119.7)

  9. Step 800

    800

    #4B5429

    oklch(42.7% 0.065 119)

  10. Step 900

    900

    #3E4626

    oklch(37.8% 0.051 120.4)

  11. Step 950

    950

    #242916

    oklch(27% 0.034 120.7)

Export this scale for Tailwind in the Tailwind colors tool

#EDF3DD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6F0DC0.013
Deuteranopia (no green cones)#F6F0DE0.014
Tritanopia (no blue cones)#EFF0ED0.026
Achromatopsia (no color)#F0F0F00.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDF3DD

    #EDF3DD

    oklch(95.4% 0.03 119.4)

  • #F2ECFF

    #F2ECFF

    oklch(95.3% 0.026 300.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDF3DD

    #EDF3DD

    oklch(95.4% 0.03 119.4)

  • #F8EFDA

    #F8EFDA

    oklch(95.4% 0.029 87.5)

  • #E3F6E5

    #E3F6E5

    oklch(95.4% 0.03 148.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDF3DD

    #EDF3DD

    oklch(95.4% 0.03 119.4)

  • #EAEFFF

    #EAEFFF

    oklch(95.3% 0.022 272.1)

  • #FCE9FA

    #FCE9FA

    oklch(95.4% 0.03 329.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDF3DD

    #EDF3DD

    oklch(95.4% 0.03 119.4)

  • #E1F3FF

    #E1F3FF

    oklch(95.4% 0.025 236.8)

  • #FFE9EF

    #FFE9EF

    oklch(95.3% 0.025 359.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDF3DD

    #EDF3DD

    oklch(95.4% 0.03 119.4)

  • #DAF6FB

    #DAF6FB

    oklch(95.4% 0.03 209.6)

  • #F2ECFF

    #F2ECFF

    oklch(95.3% 0.026 300.3)

  • #FFEAE7

    #FFEAE7

    oklch(95.3% 0.023 27.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDF3DD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDF3DD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.