#EDF2D5

Closest named color: Beige (#F5F5DC). oklch(95% 0.038 115.1), rgb(237, 242, 213).

Aa

Black text reads best on this color (18.26:1).

About this color

#EDF2D5 is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.038 and its hue 115°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.016 away. Black text reads best on it, at 18.26:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.038)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.26:1
White text1.14:1

Values

HEX#EDF2D5
RGBrgb(237, 242, 213)
HSLhsl(70, 53%, 89%)
OKLCHoklch(95% 0.038 115.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDF2D5 1.14:1 Fails Lc -8.3 Not readable
Black text on #EDF2D5 18.26:1 AAA Lc 96.5 Preferred for body text
#EDF2D5 text on white 1.14:1 Fails Lc 0.0 Not readable
#EDF2D5 text on black 18.26:1 AAA Lc -97.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F5F6F1

    oklch(97.1% 0.007 115.7)

  2. Step 100

    100 (this color)

    #EDF2D5

    oklch(95% 0.038 115.1)

  3. Step 200

    200

    #D8DCC7

    oklch(88.6% 0.029 115.7)

  4. Step 300

    300

    #BFC5A1

    oklch(80.9% 0.049 115.2)

  5. Step 400

    400

    #9FA76D

    oklch(70.8% 0.079 114.9)

  6. Step 500

    500

    #879144

    oklch(63.1% 0.102 115.5)

  7. Step 600

    600

    #717A23

    oklch(55.5% 0.109 115.1)

  8. Step 700

    700

    #5F6714

    oklch(49.1% 0.102 115.2)

  9. Step 800

    800

    #4E5415

    oklch(42.7% 0.084 114.7)

  10. Step 900

    900

    #404619

    oklch(37.8% 0.066 116)

  11. Step 950

    950

    #262910

    oklch(27.1% 0.041 114.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDF2D5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7EFD30.014
Deuteranopia (no green cones)#F6EFD60.014
Tritanopia (no blue cones)#F1EEEA0.034
Achromatopsia (no color)#EFEFEF0.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDF2D5

    #EDF2D5

    oklch(95% 0.038 115.1)

  • #EFEBFF

    #EFEBFF

    oklch(94.9% 0.027 295.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDF2D5

    #EDF2D5

    oklch(95% 0.038 115.1)

  • #FAEDD2

    #FAEDD2

    oklch(94.9% 0.038 85.3)

  • #DFF6DF

    #DFF6DF

    oklch(95% 0.039 145.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDF2D5

    #EDF2D5

    oklch(95% 0.038 115.1)

  • #E7EFFF

    #E7EFFF

    oklch(95.1% 0.023 264.5)

  • #FCE6FD

    #FCE6FD

    oklch(94.9% 0.038 324.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDF2D5

    #EDF2D5

    oklch(95% 0.038 115.1)

  • #DDF2FF

    #DDF2FF

    oklch(95% 0.028 234.8)

  • #FFE7EF

    #FFE7EF

    oklch(95% 0.028 355.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDF2D5

    #EDF2D5

    oklch(95% 0.038 115.1)

  • #D2F6FB

    #D2F6FB

    oklch(94.9% 0.038 206.8)

  • #EFEBFF

    #EFEBFF

    oklch(94.9% 0.027 295.1)

  • #FFE8E6

    #FFE8E6

    oklch(94.9% 0.025 23.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDF2D5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDF2D5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.