#EDF1DA

Closest named color: Beige (#F5F5DC). oklch(94.9% 0.031 115), rgb(237, 241, 218).

Aa

Black text reads best on this color (18.19:1).

About this color

#EDF1DA is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.031 and its hue 115°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.015 away. Black text reads best on it, at 18.19:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.031)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.19:1
White text1.15:1

Values

HEX#EDF1DA
RGBrgb(237, 241, 218)
HSLhsl(70, 45%, 90%)
OKLCHoklch(94.9% 0.031 115)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDF1DA 1.15:1 Fails Lc -8.5 Not readable
Black text on #EDF1DA 18.19:1 AAA Lc 96.3 Preferred for body text
#EDF1DA text on white 1.15:1 Fails Lc 0.0 Not readable
#EDF1DA text on black 18.19:1 AAA Lc -97.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F5F6F2

    oklch(97.1% 0.005 117.9)

  2. Step 100

    100 (this color)

    #EDF1DA

    oklch(94.9% 0.031 115)

  3. Step 200

    200

    #D8DBCB

    oklch(88.5% 0.022 115.5)

  4. Step 300

    300

    #BFC4A7

    oklch(80.9% 0.04 115.2)

  5. Step 400

    400

    #9FA678

    oklch(70.8% 0.064 115.1)

  6. Step 500

    500

    #888F55

    oklch(63% 0.08 114.4)

  7. Step 600

    600

    #72793A

    oklch(55.6% 0.087 114.5)

  8. Step 700

    700

    #5F662C

    oklch(49.1% 0.081 115.2)

  9. Step 800

    800

    #4E5325

    oklch(42.6% 0.067 114.4)

  10. Step 900

    900

    #414523

    oklch(37.8% 0.053 114.5)

  11. Step 950

    950

    #262815

    oklch(26.9% 0.033 113.5)

Export this scale for Tailwind in the Tailwind colors tool

#EDF1DA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5EED90.012
Deuteranopia (no green cones)#F4EFDB0.011
Tritanopia (no blue cones)#F0EEEA0.026
Achromatopsia (no color)#EFEFEF0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDF1DA

    #EDF1DA

    oklch(94.9% 0.031 115)

  • #EFEBFF

    #EFEBFF

    oklch(94.9% 0.027 295.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDF1DA

    #EDF1DA

    oklch(94.9% 0.031 115)

  • #F8EDD8

    #F8EDD8

    oklch(94.9% 0.03 83.6)

  • #E2F4E2

    #E2F4E2

    oklch(94.9% 0.031 145.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDF1DA

    #EDF1DA

    oklch(94.9% 0.031 115)

  • #E6EEFF

    #E6EEFF

    oklch(94.8% 0.024 265.6)

  • #F9E8FA

    #F9E8FA

    oklch(95% 0.03 324.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDF1DA

    #EDF1DA

    oklch(94.9% 0.031 115)

  • #DDF2FF

    #DDF2FF

    oklch(95% 0.028 234.8)

  • #FFE7EF

    #FFE7EF

    oklch(95% 0.028 355.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDF1DA

    #EDF1DA

    oklch(94.9% 0.031 115)

  • #D8F5F8

    #D8F5F8

    oklch(95% 0.03 204.2)

  • #EFEBFF

    #EFEBFF

    oklch(94.9% 0.027 295.1)

  • #FFE8E6

    #FFE8E6

    oklch(94.9% 0.025 23.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDF1DA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDF1DA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.