#EDF0DF

Closest named color: Beige (#F5F5DC). oklch(94.8% 0.023 115), rgb(237, 240, 223).

Aa

Black text reads best on this color (18.13:1).

About this color

#EDF0DF is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Beige (#F5F5DC), ΔE 0.019 away. Black text reads best on it, at 18.13:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest nameBeige (#F5F5DC)
Black text18.13:1
White text1.15:1

Values

HEX#EDF0DF
RGBrgb(237, 240, 223)
HSLhsl(71, 36%, 91%)
OKLCHoklch(94.8% 0.023 115)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDF0DF 1.15:1 Fails Lc -8.8 Not readable
Black text on #EDF0DF 18.13:1 AAA Lc 96.1 Preferred for body text
#EDF0DF text on white 1.15:1 Fails Lc 7.5 Not readable
#EDF0DF text on black 18.13:1 AAA Lc -96.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F5F6F3

    oklch(97.2% 0.004 121.6)

  2. Step 100

    100 (this color)

    #EDF0DF

    oklch(94.8% 0.023 115)

  3. Step 200

    200

    #D8DBCF

    oklch(88.6% 0.016 118.2)

  4. Step 300

    300

    #C0C3AE

    oklch(80.9% 0.029 113.6)

  5. Step 400

    400

    #9FA483

    oklch(70.6% 0.047 114.6)

  6. Step 500

    500

    #888E64

    oklch(63.1% 0.06 114.8)

  7. Step 600

    600

    #72784B

    oklch(55.6% 0.065 114.7)

  8. Step 700

    700

    #5F653C

    oklch(49.1% 0.061 115.5)

  9. Step 800

    800

    #4E5232

    oklch(42.6% 0.049 114.3)

  10. Step 900

    900

    #41442C

    oklch(37.7% 0.039 114.1)

  11. Step 950

    950

    #26281A

    oklch(27% 0.025 114.7)

Export this scale for Tailwind in the Tailwind colors tool

#EDF0DF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F3EEDE0.009
Deuteranopia (no green cones)#F3EEE00.010
Tritanopia (no blue cones)#EFEEEB0.019
Achromatopsia (no color)#EEEEEE0.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDF0DF

    #EDF0DF

    oklch(94.8% 0.023 115)

  • #EFEBFC

    #EFEBFC

    oklch(94.8% 0.023 296.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDF0DF

    #EDF0DF

    oklch(94.8% 0.023 115)

  • #F5EDDD

    #F5EDDD

    oklch(94.8% 0.023 84.6)

  • #E5F2E5

    #E5F2E5

    oklch(94.8% 0.022 145.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDF0DF

    #EDF0DF

    oklch(94.8% 0.023 115)

  • #E6EEFE

    #E6EEFE

    oklch(94.8% 0.023 264.5)

  • #F6E9F6

    #F6E9F6

    oklch(94.8% 0.022 325.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDF0DF

    #EDF0DF

    oklch(94.8% 0.023 115)

  • #E0F1FB

    #E0F1FB

    oklch(94.9% 0.023 233.4)

  • #FBE8EF

    #FBE8EF

    oklch(94.8% 0.023 353.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDF0DF

    #EDF0DF

    oklch(94.8% 0.023 115)

  • #DDF3F5

    #DDF3F5

    oklch(94.9% 0.023 203.4)

  • #EFEBFC

    #EFEBFC

    oklch(94.8% 0.023 296.7)

  • #FDE8E6

    #FDE8E6

    oklch(94.7% 0.023 24.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDF0DF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDF0DF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.