#EDEDCC

Closest named color: Champagne (#F7E7CE). oklch(93.8% 0.043 107.2), rgb(237, 237, 204).

Aa

Black text reads best on this color (17.58:1).

About this color

#EDEDCC is a very light, muted yellow. In OKLCH its lightness is 94%, its chroma 0.043 and its hue 107°. Its hue sits on the warm side of the wheel. The nearest named color is Champagne (#F7E7CE), ΔE 0.021 away. Black text reads best on it, at 17.58:1.

Hue familyYellows
Lightnessvery light (94%)
Chromamuted (0.043)
Temperaturewarm
Nearest nameChampagne (#F7E7CE)
Black text17.58:1
White text1.19:1

Values

HEX#EDEDCC
RGBrgb(237, 237, 204)
HSLhsl(60, 48%, 86%)
OKLCHoklch(93.8% 0.043 107.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDEDCC 1.19:1 Fails Lc -11.1 Not readable
Black text on #EDEDCC 17.58:1 AAA Lc 94.1 Preferred for body text
#EDEDCC text on white 1.19:1 Fails Lc 9.5 Not readable
#EDEDCC text on black 17.58:1 AAA Lc -94.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F6F0

    oklch(97.1% 0.008 106.5)

  2. Step 100

    100 (this color)

    #EDEDCC

    oklch(93.8% 0.043 107.2)

  3. Step 200

    200

    #DBDBC4

    oklch(88.5% 0.031 107)

  4. Step 300

    300

    #C4C49A

    oklch(81% 0.056 107.6)

  5. Step 400

    400

    #A6A561

    oklch(70.7% 0.09 107.8)

  6. Step 500

    500

    #918E31

    oklch(63.1% 0.114 107.5)

  7. Step 600

    600

    #7C7700

    oklch(55.6% 0.119 106.8)

  8. Step 700

    700

    #686400

    oklch(49.1% 0.105 107)

  9. Step 800

    800

    #555200

    oklch(42.8% 0.092 107.3)

  10. Step 900

    900

    #46440B

    oklch(37.7% 0.074 107.4)

  11. Step 950

    950

    #292809

    oklch(27% 0.048 107.4)

Export this scale for Tailwind in the Tailwind colors tool

#EDEDCC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F3EACA0.010
Deuteranopia (no green cones)#F4ECCD0.010
Tritanopia (no blue cones)#F2E9E40.038
Achromatopsia (no color)#EBEBEB0.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDEDCC

    #EDEDCC

    oklch(93.8% 0.043 107.2)

  • #E8E8FF

    #E8E8FF

    oklch(93.8% 0.031 285.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDEDCC

    #EDEDCC

    oklch(93.8% 0.043 107.2)

  • #FBE7CB

    #FBE7CB

    oklch(93.7% 0.043 76.4)

  • #DDF2D6

    #DDF2D6

    oklch(93.8% 0.043 137.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDEDCC

    #EDEDCC

    oklch(93.8% 0.043 107.2)

  • #DEECFF

    #DEECFF

    oklch(93.8% 0.03 256)

  • #F7E2FE

    #F7E2FE

    oklch(93.8% 0.043 317.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDEDCC

    #EDEDCC

    oklch(93.8% 0.043 107.2)

  • #D0F0FF

    #D0F0FF

    oklch(93.7% 0.039 227.7)

  • #FFE1EF

    #FFE1EF

    oklch(93.8% 0.038 348)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDEDCC

    #EDEDCC

    oklch(93.8% 0.043 107.2)

  • #CAF4F4

    #CAF4F4

    oklch(93.8% 0.043 196.4)

  • #E8E8FF

    #E8E8FF

    oklch(93.8% 0.031 285.8)

  • #FFE2E3

    #FFE2E3

    oklch(93.7% 0.032 15.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDEDCC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDEDCC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.