#EDE4CA

Closest named color: Champagne (#F7E7CE). oklch(91.9% 0.036 91.1), rgb(237, 228, 202).

Aa

Black text reads best on this color (16.55:1).

About this color

#EDE4CA is a very light, muted yellow. In OKLCH its lightness is 92%, its chroma 0.036 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Champagne (#F7E7CE), ΔE 0.017 away. Black text reads best on it, at 16.55:1.

Hue familyYellows
Lightnessvery light (92%)
Chromamuted (0.036)
Temperaturewarm
Nearest nameChampagne (#F7E7CE)
Black text16.55:1
White text1.26:1

Values

HEX#EDE4CA
RGBrgb(237, 228, 202)
HSLhsl(45, 49%, 86%)
OKLCHoklch(91.9% 0.036 91.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDE4CA 1.26:1 Fails Lc -15.4 Dividers and decoration only
Black text on #EDE4CA 16.55:1 AAA Lc 90.3 Preferred for body text
#EDE4CA text on white 1.26:1 Fails Lc 13.3 Not readable
#EDE4CA text on black 16.55:1 AAA Lc -90.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100 (this color)

    #EDE4CA

    oklch(91.9% 0.036 91.1)

  3. Step 200

    200

    #DFD9C7

    oklch(88.5% 0.025 91.6)

  4. Step 300

    300

    #CBC09F

    oklch(80.8% 0.046 91.8)

  5. Step 400

    400

    #B29F6B

    oklch(70.7% 0.073 90.2)

  6. Step 500

    500

    #9F8741

    oklch(63.1% 0.094 90.6)

  7. Step 600

    600

    #8A701E

    oklch(55.6% 0.102 90.4)

  8. Step 700

    700

    #755E0E

    oklch(49.1% 0.095 91)

  9. Step 800

    800

    #5F4D11

    oklch(42.7% 0.079 91.3)

  10. Step 900

    900

    #4E4017

    oklch(37.7% 0.061 90.3)

  11. Step 950

    950

    #2D260F

    oklch(27% 0.038 92.8)

Export this scale for Tailwind in the Tailwind colors tool

#EDE4CA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EAE3C80.006
Deuteranopia (no green cones)#EDE5CB0.002
Tritanopia (no blue cones)#F3E0DD0.032
Achromatopsia (no color)#E4E4E40.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDE4CA

    #EDE4CA

    oklch(91.9% 0.036 91.1)

  • #DBE4FD

    #DBE4FD

    oklch(92% 0.035 269.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDE4CA

    #EDE4CA

    oklch(91.9% 0.036 91.1)

  • #F7E0CD

    #F7E0CD

    oklch(92% 0.036 61.9)

  • #E0E8CE

    #E0E8CE

    oklch(91.8% 0.036 121)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDE4CA

    #EDE4CA

    oklch(91.9% 0.036 91.1)

  • #D0E8FA

    #D0E8FA

    oklch(91.9% 0.035 240.3)

  • #E8DFF9

    #E8DFF9

    oklch(91.9% 0.036 301.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDE4CA

    #EDE4CA

    oklch(91.9% 0.036 91.1)

  • #CAEBF2

    #CAEBF2

    oklch(91.8% 0.036 211.9)

  • #F3DCEF

    #F3DCEF

    oklch(91.9% 0.035 331.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDE4CA

    #EDE4CA

    oklch(91.9% 0.036 91.1)

  • #CCEDE6

    #CCEDE6

    oklch(92% 0.036 181.3)

  • #DBE4FD

    #DBE4FD

    oklch(92% 0.035 269.9)

  • #FADBE3

    #FADBE3

    oklch(91.9% 0.036 0.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDE4CA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDE4CA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.