#EDE0C8

Closest named color: Champagne (#F7E7CE). oklch(91.1% 0.035 82.9), rgb(237, 224, 200).

Aa

Black text reads best on this color (16.09:1).

About this color

#EDE0C8 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.035 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Champagne (#F7E7CE), ΔE 0.024 away. Black text reads best on it, at 16.09:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.035)
Temperaturewarm
Nearest nameChampagne (#F7E7CE)
Black text16.09:1
White text1.30:1

Values

HEX#EDE0C8
RGBrgb(237, 224, 200)
HSLhsl(39, 51%, 86%)
OKLCHoklch(91.1% 0.035 82.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDE0C8 1.30:1 Fails Lc -17.3 Dividers and decoration only
Black text on #EDE0C8 16.09:1 AAA Lc 88.5 Fine for body text
#EDE0C8 text on white 1.30:1 Fails Lc 15.1 Dividers and decoration only
#EDE0C8 text on black 16.09:1 AAA Lc -88.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100 (this color)

    #EDE0C8

    oklch(91.1% 0.035 82.9)

  3. Step 200

    200

    #E1D8C7

    oklch(88.5% 0.025 83.4)

  4. Step 300

    300

    #CFBFA0

    oklch(81% 0.046 83.9)

  5. Step 400

    400

    #B79D6C

    oklch(70.8% 0.073 82.8)

  6. Step 500

    500

    #A58444

    oklch(63.1% 0.092 82.3)

  7. Step 600

    600

    #906D22

    oklch(55.6% 0.1 82.5)

  8. Step 700

    700

    #7A5B14

    oklch(49.1% 0.093 83)

  9. Step 800

    800

    #634B14

    oklch(42.8% 0.077 84)

  10. Step 900

    900

    #513E18

    oklch(37.6% 0.06 82.4)

  11. Step 950

    950

    #2F250F

    oklch(27% 0.038 85.3)

Export this scale for Tailwind in the Tailwind colors tool

#EDE0C8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DFC70.009
Deuteranopia (no green cones)#EAE3C90.008
Tritanopia (no blue cones)#F4DCD90.030
Achromatopsia (no color)#E1E1E10.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDE0C8

    #EDE0C8

    oklch(91.1% 0.035 82.9)

  • #D5E2FA

    #D5E2FA

    oklch(91% 0.036 262.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDE0C8

    #EDE0C8

    oklch(91.1% 0.035 82.9)

  • #F5DCCD

    #F5DCCD

    oklch(91.1% 0.034 53)

  • #E1E4CA

    #E1E4CA

    oklch(91% 0.035 112.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDE0C8

    #EDE0C8

    oklch(91.1% 0.035 82.9)

  • #CCE6F5

    #CCE6F5

    oklch(91.1% 0.034 233.1)

  • #E2DEF7

    #E2DEF7

    oklch(91.1% 0.034 293.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDE0C8

    #EDE0C8

    oklch(91.1% 0.035 82.9)

  • #C8E9EC

    #C8E9EC

    oklch(91.1% 0.035 203.3)

  • #EDDAEF

    #EDDAEF

    oklch(91% 0.035 322.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDE0C8

    #EDE0C8

    oklch(91.1% 0.035 82.9)

  • #CBEADF

    #CBEADF

    oklch(91.1% 0.036 172.1)

  • #D5E2FA

    #D5E2FA

    oklch(91% 0.036 262.8)

  • #F5D9E3

    #F5D9E3

    oklch(91.1% 0.034 354.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDE0C8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDE0C8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.