#EDDFDC

Closest named color: Platinum (#E0E1DD). oklch(91.4% 0.016 32), rgb(237, 223, 220).

Aa

Black text reads best on this color (16.18:1).

About this color

#EDDFDC is a very light close to neutral grey. In OKLCH its lightness is 91%, its chroma 0.016. It has too little chroma to lean warm or cool. The nearest named color is Platinum (#E0E1DD), ΔE 0.018 away. Black text reads best on it, at 16.18:1.

Hue familyNeutrals
Lightnessvery light (91%)
Chromaclose to neutral grey (0.016)
Temperatureneutral
Nearest namePlatinum (#E0E1DD)
Black text16.18:1
White text1.29:1

Values

HEX#EDDFDC
RGBrgb(237, 223, 220)
HSLhsl(11, 32%, 90%)
OKLCHoklch(91.4% 0.016 32)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDDFDC 1.29:1 Fails Lc -17.0 Dividers and decoration only
Black text on #EDDFDC 16.18:1 AAA Lc 88.9 Fine for body text
#EDDFDC text on white 1.29:1 Fails Lc 14.7 Not readable
#EDDFDC text on black 16.18:1 AAA Lc -89.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F7F5F4

    oklch(97.1% 0.003 48.7)

  2. Step 100

    100 (this color)

    #EDDFDC

    oklch(91.4% 0.016 32)

  3. Step 200

    200

    #E0D7D4

    oklch(88.5% 0.011 39.4)

  4. Step 300

    300

    #CDBCB8

    oklch(80.8% 0.02 33.4)

  5. Step 400

    400

    #B49A94

    oklch(70.8% 0.032 33.1)

  6. Step 500

    500

    #A1817A

    oklch(63.2% 0.041 32.5)

  7. Step 600

    600

    #8C6A63

    oklch(55.6% 0.045 31.8)

  8. Step 700

    700

    #775852

    oklch(49.1% 0.042 31.1)

  9. Step 800

    800

    #614843

    oklch(42.7% 0.035 31.4)

  10. Step 900

    900

    #4F3C39

    oklch(37.6% 0.027 28.7)

  11. Step 950

    950

    #2E2321

    oklch(26.8% 0.017 30.2)

Export this scale for Tailwind in the Tailwind colors tool

#EDDFDC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2E0DC0.015
Deuteranopia (no green cones)#E5E3DC0.014
Tritanopia (no blue cones)#F1DDDE0.008
Achromatopsia (no color)#E2E2E20.016

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDDFDC

    #EDDFDC

    oklch(91.4% 0.016 32)

  • #D7E6E9

    #D7E6E9

    oklch(91.5% 0.017 211)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDDFDC

    #EDDFDC

    oklch(91.4% 0.016 32)

  • #ECDEE2

    #ECDEE2

    oklch(91.3% 0.016 358.1)

  • #EBE0D8

    #EBE0D8

    oklch(91.3% 0.016 58.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDDFDC

    #EDDFDC

    oklch(91.4% 0.016 32)

  • #D8E6E3

    #D8E6E3

    oklch(91.4% 0.015 181.8)

  • #DAE4ED

    #DAE4ED

    oklch(91.4% 0.016 245.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDDFDC

    #EDDFDC

    oklch(91.4% 0.016 32)

  • #DBE6DD

    #DBE6DD

    oklch(91.4% 0.017 151.1)

  • #DFE2EE

    #DFE2EE

    oklch(91.4% 0.017 274.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDDFDC

    #EDDFDC

    oklch(91.4% 0.016 32)

  • #E1E4D9

    #E1E4D9

    oklch(91.4% 0.015 119.1)

  • #D7E6E9

    #D7E6E9

    oklch(91.5% 0.017 211)

  • #E4E0EC

    #E4E0EC

    oklch(91.3% 0.017 301.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDDFDC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDDFDC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.