#EDDFA1

Closest named color: Vanilla (#E9D8A6). oklch(90% 0.081 96.9), rgb(237, 223, 161).

Aa

Black text reads best on this color (15.67:1).

About this color

#EDDFA1 is a very light, moderately saturated yellow. In OKLCH its lightness is 90%, its chroma 0.081 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.022 away. Black text reads best on it, at 15.67:1.

Hue familyYellows
Lightnessvery light (90%)
Chromamoderately saturated (0.081)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.67:1
White text1.34:1

Values

HEX#EDDFA1
RGBrgb(237, 223, 161)
HSLhsl(49, 68%, 78%)
OKLCHoklch(90% 0.081 96.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDDFA1 1.34:1 Fails Lc -19.2 Dividers and decoration only
Black text on #EDDFA1 15.67:1 AAA Lc 86.9 Fine for body text
#EDDFA1 text on white 1.34:1 Fails Lc 16.7 Dividers and decoration only
#EDDFA1 text on black 15.67:1 AAA Lc -86.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F6EB

    oklch(97.2% 0.015 98.3)

  2. Step 100

    100

    #EFEAD4

    oklch(93.5% 0.03 96.4)

  3. Step 200

    200 (this color)

    #EDDFA1

    oklch(90% 0.081 96.9)

  4. Step 300

    300

    #D3C170

    oklch(80.9% 0.104 97.1)

  5. Step 400

    400

    #BBA000

    oklch(70.8% 0.146 97)

  6. Step 500

    500

    #A08900

    oklch(63.2% 0.13 97.2)

  7. Step 600

    600

    #877300

    oklch(55.8% 0.115 97)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#EDDFA1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EBDC9D0.009
Deuteranopia (no green cones)#EFE1A30.006
Tritanopia (no blue cones)#F8D6CF0.074
Achromatopsia (no color)#DEDEDE0.081

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDDFA1

    #EDDFA1

    oklch(90% 0.081 96.9)

  • #D5DCFF

    #D5DCFF

    oklch(90% 0.049 276.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDDFA1

    #EDDFA1

    oklch(90% 0.081 96.9)

  • #FFD6AC

    #FFD6AC

    oklch(90.1% 0.072 67.4)

  • #D0E9AF

    #D0E9AF

    oklch(90.1% 0.081 126.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDDFA1

    #EDDFA1

    oklch(90% 0.081 96.9)

  • #C4E2FF

    #C4E2FF

    oklch(90% 0.051 247.5)

  • #E9D4FF

    #E9D4FF

    oklch(90% 0.062 307.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDDFA1

    #EDDFA1

    oklch(90% 0.081 96.9)

  • #A4EBFF

    #A4EBFF

    oklch(90% 0.075 217.3)

  • #FFCCF0

    #FFCCF0

    oklch(90% 0.074 337.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDDFA1

    #EDDFA1

    oklch(90% 0.081 96.9)

  • #9EF0E7

    #9EF0E7

    oklch(90% 0.081 187.1)

  • #D5DCFF

    #D5DCFF

    oklch(90% 0.049 276.5)

  • #FFD0D8

    #FFD0D8

    oklch(90% 0.054 6.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDDFA1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDDFA1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.