#EDDDC0

Closest named color: Wheat (#F5DEB3). oklch(90.3% 0.042 82.5), rgb(237, 221, 192).

Aa

Black text reads best on this color (15.70:1).

About this color

#EDDDC0 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.042 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.020 away. Black text reads best on it, at 15.70:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.042)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.70:1
White text1.33:1

Values

HEX#EDDDC0
RGBrgb(237, 221, 192)
HSLhsl(39, 56%, 84%)
OKLCHoklch(90.3% 0.042 82.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDDDC0 1.33:1 Fails Lc -19.0 Dividers and decoration only
Black text on #EDDDC0 15.70:1 AAA Lc 87.0 Fine for body text
#EDDDC0 text on white 1.33:1 Fails Lc 16.6 Dividers and decoration only
#EDDDC0 text on black 15.70:1 AAA Lc -87.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DE

    oklch(93.6% 0.016 82.8)

  3. Step 200

    200 (this color)

    #EDDDC0

    oklch(90.3% 0.042 82.5)

  4. Step 300

    300

    #D2BE99

    oklch(80.9% 0.055 82.8)

  5. Step 400

    400

    #BB9C60

    oklch(70.7% 0.087 83)

  6. Step 500

    500

    #AA822E

    oklch(63% 0.111 82.4)

  7. Step 600

    600

    #946C00

    oklch(55.7% 0.115 82.9)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #664900

    oklch(42.6% 0.088 82.4)

  10. Step 900

    900

    #543D08

    oklch(37.6% 0.072 82.6)

  11. Step 950

    950

    #312408

    oklch(26.9% 0.046 83.5)

Export this scale for Tailwind in the Tailwind colors tool

#EDDDC0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5DCBE0.012
Deuteranopia (no green cones)#E9E0C10.009
Tritanopia (no blue cones)#F5D8D50.037
Achromatopsia (no color)#DFDFDF0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDDDC0

    #EDDDC0

    oklch(90.3% 0.042 82.5)

  • #D0E0FC

    #D0E0FC

    oklch(90.3% 0.042 261.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDDDC0

    #EDDDC0

    oklch(90.3% 0.042 82.5)

  • #F7D8C6

    #F7D8C6

    oklch(90.3% 0.042 52.1)

  • #DFE2C3

    #DFE2C3

    oklch(90.2% 0.041 111.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDDDC0

    #EDDDC0

    oklch(90.3% 0.042 82.5)

  • #C4E5F7

    #C4E5F7

    oklch(90.4% 0.043 231.7)

  • #DFDAF9

    #DFDAF9

    oklch(90.2% 0.042 292.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDDDC0

    #EDDDC0

    oklch(90.3% 0.042 82.5)

  • #BFE8EB

    #BFE8EB

    oklch(90.3% 0.043 201.9)

  • #EDD6F0

    #EDD6F0

    oklch(90.3% 0.043 322.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDDDC0

    #EDDDC0

    oklch(90.3% 0.042 82.5)

  • #C4E9DC

    #C4E9DC

    oklch(90.4% 0.042 172.1)

  • #D0E0FC

    #D0E0FC

    oklch(90.3% 0.042 261.7)

  • #F7D4E2

    #F7D4E2

    oklch(90.3% 0.043 351.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDDDC0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDDDC0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.