#EDDDB9

Closest named color: Wheat (#F5DEB3). oklch(90.1% 0.051 86.9), rgb(237, 221, 185).

Aa

Black text reads best on this color (15.64:1).

About this color

#EDDDB9 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.051 and its hue 87°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.014 away. Black text reads best on it, at 15.64:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.051)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.64:1
White text1.34:1

Values

HEX#EDDDB9
RGBrgb(237, 221, 185)
HSLhsl(42, 59%, 83%)
OKLCHoklch(90.1% 0.051 86.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDDDB9 1.34:1 Fails Lc -19.3 Dividers and decoration only
Black text on #EDDDB9 15.64:1 AAA Lc 86.8 Fine for body text
#EDDDB9 text on white 1.34:1 Fails Lc 16.8 Dividers and decoration only
#EDDDB9 text on black 15.64:1 AAA Lc -86.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #EFE9DC

    oklch(93.5% 0.018 86.1)

  3. Step 200

    200 (this color)

    #EDDDB9

    oklch(90.1% 0.051 86.9)

  4. Step 300

    300

    #D3BF91

    oklch(81% 0.065 87.2)

  5. Step 400

    400

    #BD9C4F

    oklch(70.7% 0.104 86.4)

  6. Step 500

    500

    #AB8300

    oklch(63.1% 0.129 87)

  7. Step 600

    600

    #906E00

    oklch(55.7% 0.114 87.1)

  8. Step 700

    700

    #795C00

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#EDDDB9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DCB70.011
Deuteranopia (no green cones)#EAE0BA0.008
Tritanopia (no blue cones)#F6D7D30.045
Achromatopsia (no color)#DEDEDE0.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDDDB9

    #EDDDB9

    oklch(90.1% 0.051 86.9)

  • #D0DEFF

    #D0DEFF

    oklch(90.1% 0.048 267.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDDDB9

    #EDDDB9

    oklch(90.1% 0.051 86.9)

  • #F9D7BF

    #F9D7BF

    oklch(90.1% 0.05 57.3)

  • #DCE3BE

    #DCE3BE

    oklch(90.1% 0.05 116.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDDDB9

    #EDDDB9

    oklch(90.1% 0.051 86.9)

  • #C0E4FC

    #C0E4FC

    oklch(90.1% 0.05 237.3)

  • #E1D8FD

    #E1D8FD

    oklch(90.1% 0.051 296.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDDDB9

    #EDDDB9

    oklch(90.1% 0.051 86.9)

  • #B8E9EF

    #B8E9EF

    oklch(90.2% 0.051 205.5)

  • #F1D3F0

    #F1D3F0

    oklch(90% 0.051 327)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDDDB9

    #EDDDB9

    oklch(90.1% 0.051 86.9)

  • #BCEADE

    #BCEADE

    oklch(90.1% 0.05 177.5)

  • #D0DEFF

    #D0DEFF

    oklch(90.1% 0.048 267.2)

  • #FCD1DF

    #FCD1DF

    oklch(90.1% 0.051 356.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDDDB9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDDDB9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.