#EDDCDF

Closest named color: Platinum (#E0E1DD). oklch(90.9% 0.019 5.3), rgb(237, 220, 223).

Aa

Black text reads best on this color (15.90:1).

About this color

#EDDCDF is a very light close to neutral grey. In OKLCH its lightness is 91%, its chroma 0.019. It has too little chroma to lean warm or cool. The nearest named color is Platinum (#E0E1DD), ΔE 0.022 away. Black text reads best on it, at 15.90:1.

Hue familyNeutrals
Lightnessvery light (91%)
Chromaclose to neutral grey (0.019)
Temperatureneutral
Nearest namePlatinum (#E0E1DD)
Black text15.90:1
White text1.32:1

Values

HEX#EDDCDF
RGBrgb(237, 220, 223)
HSLhsl(349, 32%, 90%)
OKLCHoklch(90.9% 0.019 5.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDDCDF 1.32:1 Fails Lc -18.2 Dividers and decoration only
Black text on #EDDCDF 15.90:1 AAA Lc 87.8 Fine for body text
#EDDCDF text on white 1.32:1 Fails Lc 15.8 Dividers and decoration only
#EDDCDF text on black 15.90:1 AAA Lc -87.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F4F5

    oklch(97% 0.003 354.7)

  2. Step 100

    100

    #EEE8E9

    oklch(93.6% 0.007 5.6)

  3. Step 200

    200 (this color)

    #EDDCDF

    oklch(90.9% 0.019 5.3)

  4. Step 300

    300

    #CFBABE

    oklch(80.8% 0.024 4.6)

  5. Step 400

    400

    #B7979D

    oklch(70.7% 0.039 5.5)

  6. Step 500

    500

    #A57D85

    oklch(63.1% 0.051 5.3)

  7. Step 600

    600

    #90666F

    oklch(55.6% 0.055 4.9)

  8. Step 700

    700

    #7A555D

    oklch(49.2% 0.05 4.8)

  9. Step 800

    800

    #63454C

    oklch(42.6% 0.043 3.7)

  10. Step 900

    900

    #513A3F

    oklch(37.6% 0.033 4.4)

  11. Step 950

    950

    #302225

    oklch(27% 0.022 4.4)

Export this scale for Tailwind in the Tailwind colors tool

#EDDCDF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DEDEDF0.021
Deuteranopia (no green cones)#E2E1DF0.019
Tritanopia (no blue cones)#F1DBDD0.006
Achromatopsia (no color)#E0E0E00.019

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDDCDF

    #EDDCDF

    oklch(90.9% 0.019 5.3)

  • #D4E5E3

    #D4E5E3

    oklch(90.9% 0.018 188.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDDCDF

    #EDDCDF

    oklch(90.9% 0.019 5.3)

  • #EADCE6

    #EADCE6

    oklch(90.9% 0.02 335.7)

  • #EDDDD8

    #EDDDD8

    oklch(90.9% 0.019 38.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDDCDF

    #EDDCDF

    oklch(90.9% 0.019 5.3)

  • #D8E5DC

    #D8E5DC

    oklch(91% 0.018 155.8)

  • #D4E4E9

    #D4E4E9

    oklch(90.8% 0.018 218.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDDCDF

    #EDDCDF

    oklch(90.9% 0.019 5.3)

  • #DEE3D6

    #DEE3D6

    oklch(90.8% 0.018 124)

  • #D7E3ED

    #D7E3ED

    oklch(91% 0.019 243)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDDCDF

    #EDDCDF

    oklch(90.9% 0.019 5.3)

  • #E5E1D3

    #E5E1D3

    oklch(90.9% 0.019 93.7)

  • #D4E5E3

    #D4E5E3

    oklch(90.9% 0.018 188.4)

  • #DDE0EE

    #DDE0EE

    oklch(90.9% 0.019 276.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDDCDF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDDCDF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.