#EDDCAA

Closest named color: Vanilla (#E9D8A6). oklch(89.6% 0.068 91.5), rgb(237, 220, 170).

Aa

Black text reads best on this color (15.41:1).

About this color

#EDDCAA is a light, muted yellow. In OKLCH its lightness is 90%, its chroma 0.068 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.012 away. Black text reads best on it, at 15.41:1.

Hue familyYellows
Lightnesslight (90%)
Chromamuted (0.068)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.41:1
White text1.36:1

Values

HEX#EDDCAA
RGBrgb(237, 220, 170)
HSLhsl(45, 65%, 80%)
OKLCHoklch(89.6% 0.068 91.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDDCAA 1.36:1 Fails Lc -20.3 Dividers and decoration only
Black text on #EDDCAA 15.41:1 AAA Lc 86.0 Fine for body text
#EDDCAA text on white 1.36:1 Fails Lc 17.7 Dividers and decoration only
#EDDCAA text on black 15.41:1 AAA Lc -85.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5ED

    oklch(97% 0.011 89.7)

  2. Step 100

    100

    #F0EAD7

    oklch(93.7% 0.026 92.4)

  3. Step 200

    200 (this color)

    #EDDCAA

    oklch(89.6% 0.068 91.5)

  4. Step 300

    300

    #D5BF7F

    oklch(80.9% 0.086 91.2)

  5. Step 400

    400

    #C09C19

    oklch(70.6% 0.139 91.4)

  6. Step 500

    500

    #A68600

    oklch(63.2% 0.129 91.9)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614D00

    oklch(42.9% 0.088 91.6)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDDCAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DAA70.011
Deuteranopia (no green cones)#ECDFAC0.007
Tritanopia (no blue cones)#F8D4CF0.062
Achromatopsia (no color)#DDDDDD0.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDDCAA

    #EDDCAA

    oklch(89.6% 0.068 91.5)

  • #D0DCFF

    #D0DCFF

    oklch(89.7% 0.05 270.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDDCAA

    #EDDCAA

    oklch(89.6% 0.068 91.5)

  • #FED3B0

    #FED3B0

    oklch(89.5% 0.067 60.9)

  • #D5E4B3

    #D5E4B3

    oklch(89.5% 0.067 121.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDDCAA

    #EDDCAA

    oklch(89.6% 0.068 91.5)

  • #BDE2FF

    #BDE2FF

    oklch(89.6% 0.056 241.9)

  • #E3D4FF

    #E3D4FF

    oklch(89.6% 0.06 301.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDDCAA

    #EDDCAA

    oklch(89.6% 0.068 91.5)

  • #A8E9F7

    #A8E9F7

    oklch(89.5% 0.068 212.5)

  • #F8CDF1

    #F8CDF1

    oklch(89.6% 0.067 331.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDDCAA

    #EDDCAA

    oklch(89.6% 0.068 91.5)

  • #ABECE0

    #ABECE0

    oklch(89.6% 0.067 182)

  • #D0DCFF

    #D0DCFF

    oklch(89.7% 0.05 270.4)

  • #FFCDDA

    #FFCDDA

    oklch(89.5% 0.059 1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDDCAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDDCAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.