#EDDBBF

Closest named color: Wheat (#F5DEB3). oklch(89.9% 0.042 78.9), rgb(237, 219, 191).

Aa

Black text reads best on this color (15.48:1).

About this color

#EDDBBF is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.042 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.022 away. Black text reads best on it, at 15.48:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.042)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.48:1
White text1.35:1

Values

HEX#EDDBBF
RGBrgb(237, 219, 191)
HSLhsl(37, 56%, 84%)
OKLCHoklch(89.9% 0.042 78.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDDBBF 1.35:1 Fails Lc -20.0 Dividers and decoration only
Black text on #EDDBBF 15.48:1 AAA Lc 86.2 Fine for body text
#EDDBBF text on white 1.35:1 Fails Lc 17.5 Dividers and decoration only
#EDDBBF text on black 15.48:1 AAA Lc -86.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DE

    oklch(93.6% 0.017 79.3)

  3. Step 200

    200 (this color)

    #EDDBBF

    oklch(89.9% 0.042 78.9)

  4. Step 300

    300

    #D4BD9A

    oklch(80.9% 0.054 78.2)

  5. Step 400

    400

    #BE9A60

    oklch(70.6% 0.087 78.6)

  6. Step 500

    500

    #AD812F

    oklch(63.1% 0.111 79.5)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5800

    oklch(49% 0.102 78.8)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #563C0A

    oklch(37.6% 0.072 78.5)

  11. Step 950

    950

    #322309

    oklch(26.8% 0.045 78.3)

Export this scale for Tailwind in the Tailwind colors tool

#EDDBBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3DBBD0.014
Deuteranopia (no green cones)#E7DFC00.012
Tritanopia (no blue cones)#F5D6D30.036
Achromatopsia (no color)#DDDDDD0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDDBBF

    #EDDBBF

    oklch(89.9% 0.042 78.9)

  • #CDDFFA

    #CDDFFA

    oklch(89.9% 0.042 258.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDDBBF

    #EDDBBF

    oklch(89.9% 0.042 78.9)

  • #F6D6C6

    #F6D6C6

    oklch(89.9% 0.042 48.2)

  • #DFE0C1

    #DFE0C1

    oklch(89.8% 0.041 108.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDDBBF

    #EDDBBF

    oklch(89.9% 0.042 78.9)

  • #C2E4F4

    #C2E4F4

    oklch(89.9% 0.042 227.9)

  • #DCDAF9

    #DCDAF9

    oklch(90% 0.042 288.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDDBBF

    #EDDBBF

    oklch(89.9% 0.042 78.9)

  • #BEE7E8

    #BEE7E8

    oklch(89.9% 0.043 198.3)

  • #EAD5F0

    #EAD5F0

    oklch(89.8% 0.043 318.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDDBBF

    #EDDBBF

    oklch(89.9% 0.042 78.9)

  • #C4E7D9

    #C4E7D9

    oklch(89.9% 0.041 169.2)

  • #CDDFFA

    #CDDFFA

    oklch(89.9% 0.042 258.4)

  • #F4D3E2

    #F4D3E2

    oklch(89.9% 0.042 348.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDDBBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDDBBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.