#EDDAC7

Closest named color: Peach Puff (#FFDAB9). oklch(89.9% 0.033 67.4), rgb(237, 218, 199).

Aa

Black text reads best on this color (15.45:1).

About this color

#EDDAC7 is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.033 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.030 away. Black text reads best on it, at 15.45:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.45:1
White text1.35:1

Values

HEX#EDDAC7
RGBrgb(237, 218, 199)
HSLhsl(30, 51%, 85%)
OKLCHoklch(89.9% 0.033 67.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDDAC7 1.35:1 Fails Lc -20.1 Dividers and decoration only
Black text on #EDDAC7 15.45:1 AAA Lc 86.1 Fine for body text
#EDDAC7 text on white 1.35:1 Fails Lc 17.6 Dividers and decoration only
#EDDAC7 text on black 15.45:1 AAA Lc -86.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E8E1

    oklch(93.5% 0.013 63.9)

  3. Step 200

    200 (this color)

    #EDDAC7

    oklch(89.9% 0.033 67.4)

  4. Step 300

    300

    #D4BCA4

    oklch(80.9% 0.043 67.2)

  5. Step 400

    400

    #BE9973

    oklch(70.8% 0.068 67.1)

  6. Step 500

    500

    #AD7F4E

    oklch(63.1% 0.087 66.9)

  7. Step 600

    600

    #986830

    oklch(55.7% 0.095 67.7)

  8. Step 700

    700

    #825623

    oklch(49.1% 0.088 66.9)

  9. Step 800

    800

    #69471F

    oklch(42.8% 0.072 68.1)

  10. Step 900

    900

    #563B1F

    oklch(37.7% 0.057 65.6)

  11. Step 950

    950

    #322313

    oklch(27% 0.035 67.2)

Export this scale for Tailwind in the Tailwind colors tool

#EDDAC7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1DBC60.017
Deuteranopia (no green cones)#E5DFC70.016
Tritanopia (no blue cones)#F4D6D50.027
Achromatopsia (no color)#DDDDDD0.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDDAC7

    #EDDAC7

    oklch(89.9% 0.033 67.4)

  • #CDE0F3

    #CDE0F3

    oklch(89.8% 0.033 248.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDDAC7

    #EDDAC7

    oklch(89.9% 0.033 67.4)

  • #F2D7CE

    #F2D7CE

    oklch(89.9% 0.033 39.3)

  • #E3DEC6

    #E3DEC6

    oklch(89.8% 0.032 97.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDDAC7

    #EDDAC7

    oklch(89.9% 0.033 67.4)

  • #C6E4EC

    #C6E4EC

    oklch(90% 0.033 215.6)

  • #D8DCF4

    #D8DCF4

    oklch(89.9% 0.033 278.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDDAC7

    #EDDAC7

    oklch(89.9% 0.033 67.4)

  • #C6E5E1

    #C6E5E1

    oklch(89.8% 0.033 187.1)

  • #E3D8EF

    #E3D8EF

    oklch(89.8% 0.033 307.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDDAC7

    #EDDAC7

    oklch(89.9% 0.033 67.4)

  • #CDE5D5

    #CDE5D5

    oklch(90% 0.033 156.5)

  • #CDE0F3

    #CDE0F3

    oklch(89.8% 0.033 248.2)

  • #EDD6E6

    #EDD6E6

    oklch(90% 0.033 336.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDDAC7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDDAC7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.