#EDDAC3

Closest named color: Peach Puff (#FFDAB9). oklch(89.8% 0.037 72.6), rgb(237, 218, 195).

Aa

Black text reads best on this color (15.41:1).

About this color

#EDDAC3 is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.037 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.027 away. Black text reads best on it, at 15.41:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.037)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.41:1
White text1.36:1

Values

HEX#EDDAC3
RGBrgb(237, 218, 195)
HSLhsl(33, 54%, 85%)
OKLCHoklch(89.8% 0.037 72.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDDAC3 1.36:1 Fails Lc -20.3 Dividers and decoration only
Black text on #EDDAC3 15.41:1 AAA Lc 85.9 Fine for body text
#EDDAC3 text on white 1.36:1 Fails Lc 17.7 Dividers and decoration only
#EDDAC3 text on black 15.41:1 AAA Lc -85.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E9E0

    oklch(93.7% 0.014 74.4)

  3. Step 200

    200 (this color)

    #EDDAC3

    oklch(89.8% 0.037 72.6)

  4. Step 300

    300

    #D4BC9F

    oklch(80.8% 0.048 72.3)

  5. Step 400

    400

    #BE996B

    oklch(70.6% 0.076 72.2)

  6. Step 500

    500

    #AE7F41

    oklch(63% 0.098 71.9)

  7. Step 600

    600

    #99681E

    oklch(55.6% 0.106 72.5)

  8. Step 700

    700

    #82560F

    oklch(49% 0.099 72.6)

  9. Step 800

    800

    #6A4711

    oklch(42.7% 0.082 73)

  10. Step 900

    900

    #563C17

    oklch(37.8% 0.063 73.2)

  11. Step 950

    950

    #33230F

    oklch(27.1% 0.04 70.8)

Export this scale for Tailwind in the Tailwind colors tool

#EDDAC3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1DAC20.017
Deuteranopia (no green cones)#E6DFC30.015
Tritanopia (no blue cones)#F5D5D30.031
Achromatopsia (no color)#DDDDDD0.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDDAC3

    #EDDAC3

    oklch(89.8% 0.037 72.6)

  • #CCDFF6

    #CCDFF6

    oklch(89.7% 0.038 253.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDDAC3

    #EDDAC3

    oklch(89.8% 0.037 72.6)

  • #F4D6CA

    #F4D6CA

    oklch(89.8% 0.037 43.1)

  • #E1DFC3

    #E1DFC3

    oklch(89.8% 0.037 103.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDDAC3

    #EDDAC3

    oklch(89.8% 0.037 72.6)

  • #C4E3EF

    #C4E3EF

    oklch(89.7% 0.037 223.1)

  • #D9DBF6

    #D9DBF6

    oklch(89.8% 0.037 282.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDDAC3

    #EDDAC3

    oklch(89.8% 0.037 72.6)

  • #C2E6E4

    #C2E6E4

    oklch(89.9% 0.038 192.4)

  • #E6D7EF

    #E6D7EF

    oklch(89.8% 0.036 313)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDDAC3

    #EDDAC3

    oklch(89.8% 0.037 72.6)

  • #C8E5D6

    #C8E5D6

    oklch(89.7% 0.037 163.2)

  • #CCDFF6

    #CCDFF6

    oklch(89.7% 0.038 253.2)

  • #F0D4E4

    #F0D4E4

    oklch(89.8% 0.037 342.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDDAC3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDDAC3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.