#EDDAC0

Closest named color: Wheat (#F5DEB3). oklch(89.7% 0.04 75.8), rgb(237, 218, 192).

Aa

Black text reads best on this color (15.39:1).

About this color

#EDDAC0 is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.040 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.025 away. Black text reads best on it, at 15.39:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.040)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.39:1
White text1.36:1

Values

HEX#EDDAC0
RGBrgb(237, 218, 192)
HSLhsl(35, 56%, 84%)
OKLCHoklch(89.7% 0.04 75.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDDAC0 1.36:1 Fails Lc -20.4 Dividers and decoration only
Black text on #EDDAC0 15.39:1 AAA Lc 85.8 Fine for body text
#EDDAC0 text on white 1.36:1 Fails Lc 17.8 Dividers and decoration only
#EDDAC0 text on black 15.39:1 AAA Lc -85.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DF

    oklch(93.7% 0.015 77.1)

  3. Step 200

    200 (this color)

    #EDDAC0

    oklch(89.7% 0.04 75.8)

  4. Step 300

    300

    #D4BD9C

    oklch(80.9% 0.052 76.8)

  5. Step 400

    400

    #BF9A64

    oklch(70.8% 0.084 76.2)

  6. Step 500

    500

    #AE8036

    oklch(63.1% 0.107 76.4)

  7. Step 600

    600

    #9A6804

    oklch(55.6% 0.116 75.5)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4701

    oklch(42.8% 0.09 75.7)

  10. Step 900

    900

    #573C0F

    oklch(37.8% 0.07 75.8)

  11. Step 950

    950

    #33230B

    oklch(27% 0.044 74.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDDAC0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2DABE0.016
Deuteranopia (no green cones)#E6DEC10.013
Tritanopia (no blue cones)#F5D5D30.035
Achromatopsia (no color)#DDDDDD0.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDDAC0

    #EDDAC0

    oklch(89.7% 0.04 75.8)

  • #CCDFF8

    #CCDFF8

    oklch(89.7% 0.04 255.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDDAC0

    #EDDAC0

    oklch(89.7% 0.04 75.8)

  • #F5D5C7

    #F5D5C7

    oklch(89.6% 0.041 45.1)

  • #E0DFC1

    #E0DFC1

    oklch(89.7% 0.04 105.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDDAC0

    #EDDAC0

    oklch(89.7% 0.04 75.8)

  • #C2E3F2

    #C2E3F2

    oklch(89.7% 0.04 227)

  • #DADAF8

    #DADAF8

    oklch(89.8% 0.041 285.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDDAC0

    #EDDAC0

    oklch(89.7% 0.04 75.8)

  • #BFE6E6

    #BFE6E6

    oklch(89.7% 0.041 196.5)

  • #E8D5F0

    #E8D5F0

    oklch(89.7% 0.042 316)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDDAC0

    #EDDAC0

    oklch(89.7% 0.04 75.8)

  • #C5E6D7

    #C5E6D7

    oklch(89.7% 0.04 166.3)

  • #CCDFF8

    #CCDFF8

    oklch(89.7% 0.04 255.3)

  • #F2D3E3

    #F2D3E3

    oklch(89.7% 0.04 345.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDDAC0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDDAC0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.