#EDD8AA

Closest named color: Vanilla (#E9D8A6). oklch(88.8% 0.064 86.3), rgb(237, 216, 170).

Aa

Black text reads best on this color (15.00:1).

About this color

#EDD8AA is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.064 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.008 away. Black text reads best on it, at 15.00:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.064)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.00:1
White text1.39:1

Values

HEX#EDD8AA
RGBrgb(237, 216, 170)
HSLhsl(41, 65%, 80%)
OKLCHoklch(88.8% 0.064 86.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD8AA 1.39:1 Fails Lc -22.1 Dividers and decoration only
Black text on #EDD8AA 15.00:1 AAA Lc 84.3 Fine for body text
#EDD8AA text on white 1.39:1 Fails Lc 19.3 Dividers and decoration only
#EDD8AA text on black 15.00:1 AAA Lc -84.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F1E9D8

    oklch(93.6% 0.024 85.8)

  3. Step 200

    200 (this color)

    #EDD8AA

    oklch(88.8% 0.064 86.3)

  4. Step 300

    300

    #D8BD82

    oklch(80.8% 0.082 86)

  5. Step 400

    400

    #C59A29

    oklch(70.8% 0.132 86.3)

  6. Step 500

    500

    #AC8300

    oklch(63.2% 0.129 86.4)

  7. Step 600

    600

    #906D00

    oklch(55.4% 0.113 86.3)

  8. Step 700

    700

    #7A5C00

    oklch(49.2% 0.101 86.4)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #543E00

    oklch(37.8% 0.077 85.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#EDD8AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3D7A70.015
Deuteranopia (no green cones)#E8DCAB0.012
Tritanopia (no blue cones)#F8D0CC0.059
Achromatopsia (no color)#DADADA0.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD8AA

    #EDD8AA

    oklch(88.8% 0.064 86.3)

  • #CADAFF

    #CADAFF

    oklch(88.8% 0.054 266.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD8AA

    #EDD8AA

    oklch(88.8% 0.064 86.3)

  • #FCD0B2

    #FCD0B2

    oklch(88.8% 0.064 56)

  • #D7E0B0

    #D7E0B0

    oklch(88.8% 0.064 116.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD8AA

    #EDD8AA

    oklch(88.8% 0.064 86.3)

  • #B3E1FF

    #B3E1FF

    oklch(88.7% 0.063 237)

  • #DDD3FF

    #DDD3FF

    oklch(88.9% 0.061 295.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD8AA

    #EDD8AA

    oklch(88.8% 0.064 86.3)

  • #A8E7EF

    #A8E7EF

    oklch(88.8% 0.064 205.9)

  • #F1CCF1

    #F1CCF1

    oklch(88.8% 0.064 326.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD8AA

    #EDD8AA

    oklch(88.8% 0.064 86.3)

  • #ADE9D9

    #ADE9D9

    oklch(88.9% 0.065 176.5)

  • #CADAFF

    #CADAFF

    oklch(88.8% 0.054 266.8)

  • #FEC9DB

    #FEC9DB

    oklch(88.7% 0.064 356.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD8AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD8AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.