#EDD6B4

Closest named color: Vanilla (#E9D8A6). oklch(88.6% 0.052 77.6), rgb(237, 214, 180).

Aa

Black text reads best on this color (14.87:1).

About this color

#EDD6B4 is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.052 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.022 away. Black text reads best on it, at 14.87:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.052)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.87:1
White text1.41:1

Values

HEX#EDD6B4
RGBrgb(237, 214, 180)
HSLhsl(36, 61%, 82%)
OKLCHoklch(88.6% 0.052 77.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD6B4 1.41:1 Fails Lc -22.6 Dividers and decoration only
Black text on #EDD6B4 14.87:1 AAA Lc 83.8 Fine for body text
#EDD6B4 text on white 1.41:1 Fails Lc 19.9 Dividers and decoration only
#EDD6B4 text on black 14.87:1 AAA Lc -83.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E9DC

    oklch(93.7% 0.019 80.1)

  3. Step 200

    200 (this color)

    #EDD6B4

    oklch(88.6% 0.052 77.6)

  4. Step 300

    300

    #D9BC90

    oklch(80.9% 0.067 77.9)

  5. Step 400

    400

    #C5984E

    oklch(70.7% 0.106 78)

  6. Step 500

    500

    #B57D00

    oklch(63.1% 0.132 77.3)

  7. Step 600

    600

    #986900

    oklch(55.6% 0.116 77.9)

  8. Step 700

    700

    #805800

    oklch(49.1% 0.102 78.1)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #583B00

    oklch(37.6% 0.078 77.7)

  11. Step 950

    950

    #352200

    oklch(26.9% 0.056 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#EDD6B4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D6B20.019
Deuteranopia (no green cones)#E5DBB50.016
Tritanopia (no blue cones)#F7CFCD0.046
Achromatopsia (no color)#D9D9D90.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD6B4

    #EDD6B4

    oklch(88.6% 0.052 77.6)

  • #C5DBFC

    #C5DBFC

    oklch(88.6% 0.051 258.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD6B4

    #EDD6B4

    oklch(88.6% 0.052 77.6)

  • #F8D0BD

    #F8D0BD

    oklch(88.7% 0.052 46.9)

  • #DDDDB6

    #DDDDB6

    oklch(88.8% 0.052 107.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD6B4

    #EDD6B4

    oklch(88.6% 0.052 77.6)

  • #B7E1F5

    #B7E1F5

    oklch(88.6% 0.052 228.4)

  • #D7D5FB

    #D7D5FB

    oklch(88.7% 0.052 287.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD6B4

    #EDD6B4

    oklch(88.6% 0.052 77.6)

  • #B2E5E6

    #B2E5E6

    oklch(88.7% 0.052 197.7)

  • #E8D0F0

    #E8D0F0

    oklch(88.7% 0.05 317.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD6B4

    #EDD6B4

    oklch(88.6% 0.052 77.6)

  • #BAE5D3

    #BAE5D3

    oklch(88.6% 0.051 167.8)

  • #C5DBFC

    #C5DBFC

    oklch(88.6% 0.051 258.4)

  • #F5CCE0

    #F5CCE0

    oklch(88.6% 0.053 347.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD6B4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD6B4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.