#EDD6B1

Closest named color: Vanilla (#E9D8A6). oklch(88.6% 0.055 79.6), rgb(237, 214, 177).

Aa

Black text reads best on this color (14.85:1).

About this color

#EDD6B1 is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.055 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.018 away. Black text reads best on it, at 14.85:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.055)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.85:1
White text1.41:1

Values

HEX#EDD6B1
RGBrgb(237, 214, 177)
HSLhsl(37, 63%, 81%)
OKLCHoklch(88.6% 0.055 79.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD6B1 1.41:1 Fails Lc -22.7 Dividers and decoration only
Black text on #EDD6B1 14.85:1 AAA Lc 83.7 Fine for body text
#EDD6B1 text on white 1.41:1 Fails Lc 19.9 Dividers and decoration only
#EDD6B1 text on black 14.85:1 AAA Lc -83.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E9DB

    oklch(93.7% 0.021 81.8)

  3. Step 200

    200 (this color)

    #EDD6B1

    oklch(88.6% 0.055 79.6)

  4. Step 300

    300

    #D9BC8D

    oklch(80.9% 0.07 79.5)

  5. Step 400

    400

    #C69846

    oklch(70.7% 0.113 79.5)

  6. Step 500

    500

    #B37F00

    oklch(63.2% 0.131 79.8)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #352300

    oklch(27.1% 0.056 79.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDD6B1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D6AF0.019
Deuteranopia (no green cones)#E6DBB20.015
Tritanopia (no blue cones)#F7CFCC0.048
Achromatopsia (no color)#D9D9D90.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD6B1

    #EDD6B1

    oklch(88.6% 0.055 79.6)

  • #C4DBFF

    #C4DBFF

    oklch(88.6% 0.056 259.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD6B1

    #EDD6B1

    oklch(88.6% 0.055 79.6)

  • #F9D0BA

    #F9D0BA

    oklch(88.7% 0.055 49.8)

  • #DBDDB3

    #DBDDB3

    oklch(88.5% 0.056 109.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD6B1

    #EDD6B1

    oklch(88.6% 0.055 79.6)

  • #B5E1F7

    #B5E1F7

    oklch(88.6% 0.055 229.8)

  • #D8D4FC

    #D8D4FC

    oklch(88.6% 0.055 289.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD6B1

    #EDD6B1

    oklch(88.6% 0.055 79.6)

  • #AFE5E7

    #AFE5E7

    oklch(88.5% 0.055 199)

  • #EACEF1

    #EACEF1

    oklch(88.5% 0.056 319.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD6B1

    #EDD6B1

    oklch(88.6% 0.055 79.6)

  • #B6E6D4

    #B6E6D4

    oklch(88.6% 0.055 170.1)

  • #C4DBFF

    #C4DBFF

    oklch(88.6% 0.056 259.3)

  • #F7CBDF

    #F7CBDF

    oklch(88.6% 0.056 349.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD6B1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD6B1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.