#EDD6AA

Closest named color: Vanilla (#E9D8A6). oklch(88.4% 0.063 83.5), rgb(237, 214, 170).

Aa

Black text reads best on this color (14.79:1).

About this color

#EDD6AA is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.063 and its hue 84°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.010 away. Black text reads best on it, at 14.79:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.063)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.79:1
White text1.41:1

Values

HEX#EDD6AA
RGBrgb(237, 214, 170)
HSLhsl(39, 65%, 80%)
OKLCHoklch(88.4% 0.063 83.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD6AA 1.41:1 Fails Lc -23.0 Dividers and decoration only
Black text on #EDD6AA 14.79:1 AAA Lc 83.5 Fine for body text
#EDD6AA text on white 1.41:1 Fails Lc 20.2 Dividers and decoration only
#EDD6AA text on black 14.79:1 AAA Lc -83.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F1E9D9

    oklch(93.6% 0.023 84.6)

  3. Step 200

    200 (this color)

    #EDD6AA

    oklch(88.4% 0.063 83.5)

  4. Step 300

    300

    #DABD84

    oklch(81% 0.081 83.8)

  5. Step 400

    400

    #C7982F

    oklch(70.6% 0.129 83.2)

  6. Step 500

    500

    #AF8100

    oklch(63.2% 0.13 83.3)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332300

    oklch(26.8% 0.055 83)

Export this scale for Tailwind in the Tailwind colors tool

#EDD6AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1D5A70.018
Deuteranopia (no green cones)#E7DBAB0.014
Tritanopia (no blue cones)#F8CECA0.056
Achromatopsia (no color)#D8D8D80.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD6AA

    #EDD6AA

    oklch(88.4% 0.063 83.5)

  • #C6D9FF

    #C6D9FF

    oklch(88.3% 0.057 264.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD6AA

    #EDD6AA

    oklch(88.4% 0.063 83.5)

  • #FBCEB3

    #FBCEB3

    oklch(88.4% 0.063 52.6)

  • #D8DEAF

    #D8DEAF

    oklch(88.4% 0.062 113.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD6AA

    #EDD6AA

    oklch(88.4% 0.063 83.5)

  • #B0E1FC

    #B0E1FC

    oklch(88.4% 0.063 232.5)

  • #DAD2FF

    #DAD2FF

    oklch(88.5% 0.062 293.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD6AA

    #EDD6AA

    oklch(88.4% 0.063 83.5)

  • #A8E6EC

    #A8E6EC

    oklch(88.5% 0.063 203.6)

  • #EECBF1

    #EECBF1

    oklch(88.3% 0.064 323.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD6AA

    #EDD6AA

    oklch(88.4% 0.063 83.5)

  • #AEE7D5

    #AEE7D5

    oklch(88.4% 0.063 173.4)

  • #C6D9FF

    #C6D9FF

    oklch(88.3% 0.057 264.2)

  • #FCC8DC

    #FCC8DC

    oklch(88.4% 0.064 353.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD6AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD6AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.