#EDD5B4

Closest named color: Vanilla (#E9D8A6). oklch(88.4% 0.051 75.8), rgb(237, 213, 180).

Aa

Black text reads best on this color (14.77:1).

About this color

#EDD5B4 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.051 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.023 away. Black text reads best on it, at 14.77:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.051)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.77:1
White text1.42:1

Values

HEX#EDD5B4
RGBrgb(237, 213, 180)
HSLhsl(35, 61%, 82%)
OKLCHoklch(88.4% 0.051 75.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD5B4 1.42:1 Fails Lc -23.1 Dividers and decoration only
Black text on #EDD5B4 14.77:1 AAA Lc 83.4 Fine for body text
#EDD5B4 text on white 1.42:1 Fails Lc 20.3 Dividers and decoration only
#EDD5B4 text on black 14.77:1 AAA Lc -83.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E8DC

    oklch(93.5% 0.019 75.3)

  3. Step 200

    200 (this color)

    #EDD5B4

    oklch(88.4% 0.051 75.8)

  4. Step 300

    300

    #DABB91

    oklch(80.9% 0.066 75)

  5. Step 400

    400

    #C69750

    oklch(70.6% 0.105 75.9)

  6. Step 500

    500

    #B77C00

    oklch(63.1% 0.133 75.6)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362201

    oklch(27.1% 0.056 75.6)

Export this scale for Tailwind in the Tailwind colors tool

#EDD5B4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD5B20.020
Deuteranopia (no green cones)#E5DBB50.018
Tritanopia (no blue cones)#F7CECC0.045
Achromatopsia (no color)#D8D8D80.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD5B4

    #EDD5B4

    oklch(88.4% 0.051 75.8)

  • #C3DBFB

    #C3DBFB

    oklch(88.4% 0.051 255.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD5B4

    #EDD5B4

    oklch(88.4% 0.051 75.8)

  • #F7CFBD

    #F7CFBD

    oklch(88.4% 0.052 45.6)

  • #DDDCB5

    #DDDCB5

    oklch(88.5% 0.052 106.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD5B4

    #EDD5B4

    oklch(88.4% 0.051 75.8)

  • #B6E1F3

    #B6E1F3

    oklch(88.5% 0.051 225.3)

  • #D5D5FA

    #D5D5FA

    oklch(88.5% 0.051 285.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD5B4

    #EDD5B4

    oklch(88.4% 0.051 75.8)

  • #B2E4E4

    #B2E4E4

    oklch(88.4% 0.051 196.3)

  • #E6CFF0

    #E6CFF0

    oklch(88.4% 0.051 315.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD5B4

    #EDD5B4

    oklch(88.4% 0.051 75.8)

  • #BAE4D1

    #BAE4D1

    oklch(88.4% 0.051 166)

  • #C3DBFB

    #C3DBFB

    oklch(88.4% 0.051 255.7)

  • #F3CCE0

    #F3CCE0

    oklch(88.4% 0.051 345.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD5B4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD5B4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.