#EDD5B0

Closest named color: Vanilla (#E9D8A6). oklch(88.4% 0.056 78.6), rgb(237, 213, 176).

Aa

Black text reads best on this color (14.74:1).

About this color

#EDD5B0 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.056 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.018 away. Black text reads best on it, at 14.74:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.056)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.74:1
White text1.42:1

Values

HEX#EDD5B0
RGBrgb(237, 213, 176)
HSLhsl(36, 63%, 81%)
OKLCHoklch(88.4% 0.056 78.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD5B0 1.42:1 Fails Lc -23.2 Dividers and decoration only
Black text on #EDD5B0 14.74:1 AAA Lc 83.3 Fine for body text
#EDD5B0 text on white 1.42:1 Fails Lc 20.4 Dividers and decoration only
#EDD5B0 text on black 14.74:1 AAA Lc -83.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F2E9DB

    oklch(93.7% 0.021 79.1)

  3. Step 200

    200 (this color)

    #EDD5B0

    oklch(88.4% 0.056 78.6)

  4. Step 300

    300

    #DABC8C

    oklch(81% 0.072 79.2)

  5. Step 400

    400

    #C79745

    oklch(70.6% 0.114 78.4)

  6. Step 500

    500

    #B47E00

    oklch(63.1% 0.131 78.5)

  7. Step 600

    600

    #976900

    oklch(55.4% 0.115 78.5)

  8. Step 700

    700

    #805800

    oklch(49.1% 0.102 78.1)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #583B00

    oklch(37.6% 0.078 77.7)

  11. Step 950

    950

    #352200

    oklch(26.9% 0.056 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#EDD5B0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD5AE0.020
Deuteranopia (no green cones)#E5DBB10.018
Tritanopia (no blue cones)#F8CECB0.049
Achromatopsia (no color)#D8D8D80.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD5B0

    #EDD5B0

    oklch(88.4% 0.056 78.6)

  • #C3DAFE

    #C3DAFE

    oklch(88.3% 0.056 259.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD5B0

    #EDD5B0

    oklch(88.4% 0.056 78.6)

  • #F8CFB9

    #F8CFB9

    oklch(88.4% 0.055 49.8)

  • #DBDCB2

    #DBDCB2

    oklch(88.3% 0.056 108.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD5B0

    #EDD5B0

    oklch(88.4% 0.056 78.6)

  • #B3E1F6

    #B3E1F6

    oklch(88.4% 0.056 227.5)

  • #D6D3FC

    #D6D3FC

    oklch(88.2% 0.056 288.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD5B0

    #EDD5B0

    oklch(88.4% 0.056 78.6)

  • #AEE5E6

    #AEE5E6

    oklch(88.5% 0.056 197.6)

  • #E9CEF1

    #E9CEF1

    oklch(88.5% 0.055 318.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD5B0

    #EDD5B0

    oklch(88.4% 0.056 78.6)

  • #B6E5D2

    #B6E5D2

    oklch(88.4% 0.055 168.5)

  • #C3DAFE

    #C3DAFE

    oklch(88.3% 0.056 259.3)

  • #F6CADF

    #F6CADF

    oklch(88.3% 0.056 348)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD5B0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD5B0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.