#EDD2B0

Closest named color: Vanilla (#E9D8A6). oklch(87.8% 0.054 73.4), rgb(237, 210, 176).

Aa

Black text reads best on this color (14.44:1).

About this color

#EDD2B0 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.054 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.024 away. Black text reads best on it, at 14.44:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.054)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.44:1
White text1.45:1

Values

HEX#EDD2B0
RGBrgb(237, 210, 176)
HSLhsl(33, 63%, 81%)
OKLCHoklch(87.8% 0.054 73.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD2B0 1.45:1 Fails Lc -24.6 Dividers and decoration only
Black text on #EDD2B0 14.44:1 AAA Lc 82.1 Fine for body text
#EDD2B0 text on white 1.45:1 Fails Lc 21.6 Dividers and decoration only
#EDD2B0 text on black 14.44:1 AAA Lc -81.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F2E8DC

    oklch(93.6% 0.019 72.6)

  3. Step 200

    200 (this color)

    #EDD2B0

    oklch(87.8% 0.054 73.4)

  4. Step 300

    300

    #DCBA8F

    oklch(80.8% 0.069 73.1)

  5. Step 400

    400

    #CA954B

    oklch(70.6% 0.111 73.4)

  6. Step 500

    500

    #B97B00

    oklch(63.2% 0.134 73.9)

  7. Step 600

    600

    #9C6700

    oklch(55.7% 0.118 73.9)

  8. Step 700

    700

    #845600

    oklch(49.2% 0.105 73.4)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5B3A00

    oklch(37.8% 0.08 73.5)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDD2B0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD2AE0.025
Deuteranopia (no green cones)#E3D9B10.022
Tritanopia (no blue cones)#F8CBC90.047
Achromatopsia (no color)#D6D6D60.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD2B0

    #EDD2B0

    oklch(87.8% 0.054 73.4)

  • #BEDAFA

    #BEDAFA

    oklch(87.8% 0.054 251.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD2B0

    #EDD2B0

    oklch(87.8% 0.054 73.4)

  • #F7CCBB

    #F7CCBB

    oklch(87.8% 0.054 42.7)

  • #DDD9B0

    #DDD9B0

    oklch(87.8% 0.054 102.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD2B0

    #EDD2B0

    oklch(87.8% 0.054 73.4)

  • #B1DFF1

    #B1DFF1

    oklch(87.7% 0.054 223.8)

  • #D1D3FA

    #D1D3FA

    oklch(87.8% 0.054 282.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD2B0

    #EDD2B0

    oklch(87.8% 0.054 73.4)

  • #AEE3E1

    #AEE3E1

    oklch(87.9% 0.054 193.3)

  • #E4CDF1

    #E4CDF1

    oklch(87.8% 0.055 313.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD2B0

    #EDD2B0

    oklch(87.8% 0.054 73.4)

  • #B7E3CD

    #B7E3CD

    oklch(87.9% 0.055 163.4)

  • #BEDAFA

    #BEDAFA

    oklch(87.8% 0.054 251.9)

  • #F2C9E0

    #F2C9E0

    oklch(87.8% 0.055 343.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD2B0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD2B0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.