#EDD2AC

Closest named color: Vanilla (#E9D8A6). oklch(87.7% 0.059 76.3), rgb(237, 210, 172).

Aa

Black text reads best on this color (14.41:1).

About this color

#EDD2AC is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.059 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.020 away. Black text reads best on it, at 14.41:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.059)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.41:1
White text1.45:1

Values

HEX#EDD2AC
RGBrgb(237, 210, 172)
HSLhsl(35, 64%, 80%)
OKLCHoklch(87.7% 0.059 76.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD2AC 1.45:1 Fails Lc -24.7 Dividers and decoration only
Black text on #EDD2AC 14.41:1 AAA Lc 82.0 Fine for body text
#EDD2AC text on white 1.45:1 Fails Lc 21.7 Dividers and decoration only
#EDD2AC text on black 14.41:1 AAA Lc -81.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F2E8DA

    oklch(93.5% 0.022 76.5)

  3. Step 200

    200 (this color)

    #EDD2AC

    oklch(87.7% 0.059 76.3)

  4. Step 300

    300

    #DDBB8A

    oklch(81% 0.075 76.4)

  5. Step 400

    400

    #CB953F

    oklch(70.6% 0.12 76)

  6. Step 500

    500

    #B67C00

    oklch(63% 0.132 76.1)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #815700

    oklch(49% 0.103 76.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#EDD2AC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD2AA0.023
Deuteranopia (no green cones)#E3D8AD0.020
Tritanopia (no blue cones)#F8CBC80.050
Achromatopsia (no color)#D6D6D60.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD2AC

    #EDD2AC

    oklch(87.7% 0.059 76.3)

  • #BED9FD

    #BED9FD

    oklch(87.7% 0.058 255.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD2AC

    #EDD2AC

    oklch(87.7% 0.059 76.3)

  • #F8CBB7

    #F8CBB7

    oklch(87.6% 0.058 45.3)

  • #DBDAAD

    #DBDAAD

    oklch(87.8% 0.059 106.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD2AC

    #EDD2AC

    oklch(87.7% 0.059 76.3)

  • #AEDFF4

    #AEDFF4

    oklch(87.6% 0.058 226)

  • #D3D2FC

    #D3D2FC

    oklch(87.8% 0.058 286.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD2AC

    #EDD2AC

    oklch(87.7% 0.059 76.3)

  • #AAE3E3

    #AAE3E3

    oklch(87.7% 0.058 196.1)

  • #E6CBF1

    #E6CBF1

    oklch(87.6% 0.059 316.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD2AC

    #EDD2AC

    oklch(87.7% 0.059 76.3)

  • #B3E3CE

    #B3E3CE

    oklch(87.6% 0.058 166.5)

  • #BED9FD

    #BED9FD

    oklch(87.7% 0.058 255.7)

  • #F4C8DE

    #F4C8DE

    oklch(87.7% 0.057 346.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD2AC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD2AC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.