#EDD2A3

Closest named color: Vanilla (#E9D8A6). oklch(87.5% 0.068 81.3), rgb(237, 210, 163).

Aa

Black text reads best on this color (14.34:1).

About this color

#EDD2A3 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.068 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.015 away. Black text reads best on it, at 14.34:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.068)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.34:1
White text1.46:1

Values

HEX#EDD2A3
RGBrgb(237, 210, 163)
HSLhsl(38, 67%, 78%)
OKLCHoklch(87.5% 0.068 81.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD2A3 1.46:1 Fails Lc -25.0 Dividers and decoration only
Black text on #EDD2A3 14.34:1 AAA Lc 81.7 Fine for body text
#EDD2A3 text on white 1.46:1 Fails Lc 22.0 Dividers and decoration only
#EDD2A3 text on black 14.34:1 AAA Lc -81.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F3E9D7

    oklch(93.7% 0.026 82.4)

  3. Step 200

    200 (this color)

    #EDD2A3

    oklch(87.5% 0.068 81.3)

  4. Step 300

    300

    #DEBB7E

    oklch(80.9% 0.088 80.9)

  5. Step 400

    400

    #CD9618

    oklch(70.8% 0.141 81.2)

  6. Step 500

    500

    #B18000

    oklch(63.2% 0.13 81.5)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7E5A00

    oklch(49.3% 0.102 81.5)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563C00

    oklch(37.6% 0.078 81.1)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#EDD2A3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED1A00.023
Deuteranopia (no green cones)#E5D8A40.018
Tritanopia (no blue cones)#F9CAC50.059
Achromatopsia (no color)#D5D5D50.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD2A3

    #EDD2A3

    oklch(87.5% 0.068 81.3)

  • #C0D7FF

    #C0D7FF

    oklch(87.5% 0.061 261.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD2A3

    #EDD2A3

    oklch(87.5% 0.068 81.3)

  • #FBCAAD

    #FBCAAD

    oklch(87.5% 0.068 52.2)

  • #D7DBA7

    #D7DBA7

    oklch(87.5% 0.069 111.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD2A3

    #EDD2A3

    oklch(87.5% 0.068 81.3)

  • #A8DFFB

    #A8DFFB

    oklch(87.5% 0.068 230.6)

  • #D5CFFF

    #D5CFFF

    oklch(87.5% 0.066 290.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD2A3

    #EDD2A3

    oklch(87.5% 0.068 81.3)

  • #A0E4E9

    #A0E4E9

    oklch(87.5% 0.068 201.8)

  • #EBC8F1

    #EBC8F1

    oklch(87.5% 0.067 321.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD2A3

    #EDD2A3

    oklch(87.5% 0.068 81.3)

  • #A8E5D0

    #A8E5D0

    oklch(87.5% 0.069 171.4)

  • #C0D7FF

    #C0D7FF

    oklch(87.5% 0.061 261.5)

  • #FAC4DB

    #FAC4DB

    oklch(87.5% 0.068 351.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD2A3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD2A3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.