#EDD1AE

Closest named color: Vanilla (#E9D8A6). oklch(87.5% 0.056 73.2), rgb(237, 209, 174).

Aa

Black text reads best on this color (14.33:1).

About this color

#EDD1AE is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.056 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.024 away. Black text reads best on it, at 14.33:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.056)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.33:1
White text1.46:1

Values

HEX#EDD1AE
RGBrgb(237, 209, 174)
HSLhsl(33, 64%, 81%)
OKLCHoklch(87.5% 0.056 73.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD1AE 1.46:1 Fails Lc -25.1 Dividers and decoration only
Black text on #EDD1AE 14.33:1 AAA Lc 81.7 Fine for body text
#EDD1AE text on white 1.46:1 Fails Lc 22.0 Dividers and decoration only
#EDD1AE text on black 14.33:1 AAA Lc -81.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F3E8DB

    oklch(93.6% 0.021 72.1)

  3. Step 200

    200 (this color)

    #EDD1AE

    oklch(87.5% 0.056 73.2)

  4. Step 300

    300

    #DDBA8D

    oklch(80.9% 0.072 73.5)

  5. Step 400

    400

    #CC9547

    oklch(70.8% 0.115 73.5)

  6. Step 500

    500

    #BA7A00

    oklch(63.1% 0.135 72.7)

  7. Step 600

    600

    #9C6600

    oklch(55.5% 0.118 73)

  8. Step 700

    700

    #845600

    oklch(49.2% 0.105 73.4)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5B3A00

    oklch(37.8% 0.08 73.5)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDD1AE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD1AC0.025
Deuteranopia (no green cones)#E2D8AF0.022
Tritanopia (no blue cones)#F8CAC70.047
Achromatopsia (no color)#D5D5D50.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD1AE

    #EDD1AE

    oklch(87.5% 0.056 73.2)

  • #BDD9FB

    #BDD9FB

    oklch(87.6% 0.056 253.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD1AE

    #EDD1AE

    oklch(87.5% 0.056 73.2)

  • #F7CBB9

    #F7CBB9

    oklch(87.6% 0.056 43.4)

  • #DCD8AE

    #DCD8AE

    oklch(87.5% 0.056 103)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD1AE

    #EDD1AE

    oklch(87.5% 0.056 73.2)

  • #AFDFF1

    #AFDFF1

    oklch(87.6% 0.055 222.8)

  • #D0D2FB

    #D0D2FB

    oklch(87.5% 0.056 283)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD1AE

    #EDD1AE

    oklch(87.5% 0.056 73.2)

  • #ACE2E0

    #ACE2E0

    oklch(87.5% 0.055 193.3)

  • #E3CCF1

    #E3CCF1

    oklch(87.6% 0.056 312.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD1AE

    #EDD1AE

    oklch(87.5% 0.056 73.2)

  • #B5E2CC

    #B5E2CC

    oklch(87.5% 0.056 163.9)

  • #BDD9FB

    #BDD9FB

    oklch(87.6% 0.056 253.4)

  • #F2C8E0

    #F2C8E0

    oklch(87.6% 0.057 343.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD1AE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD1AE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.