#EDD1AB

Closest named color: Vanilla (#E9D8A6). oklch(87.5% 0.059 75.3), rgb(237, 209, 171).

Aa

Black text reads best on this color (14.30:1).

About this color

#EDD1AB is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.059 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.022 away. Black text reads best on it, at 14.30:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.059)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.30:1
White text1.46:1

Values

HEX#EDD1AB
RGBrgb(237, 209, 171)
HSLhsl(35, 65%, 80%)
OKLCHoklch(87.5% 0.059 75.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDD1AB 1.46:1 Fails Lc -25.2 Dividers and decoration only
Black text on #EDD1AB 14.30:1 AAA Lc 81.6 Fine for body text
#EDD1AB text on white 1.46:1 Fails Lc 22.1 Dividers and decoration only
#EDD1AB text on black 14.30:1 AAA Lc -81.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EE

    oklch(97.2% 0.011 76.6)

  2. Step 100

    100

    #F3E8DA

    oklch(93.6% 0.022 74.1)

  3. Step 200

    200 (this color)

    #EDD1AB

    oklch(87.5% 0.059 75.3)

  4. Step 300

    300

    #DEBA89

    oklch(80.9% 0.077 74.9)

  5. Step 400

    400

    #CC953E

    oklch(70.7% 0.122 75.7)

  6. Step 500

    500

    #B77C00

    oklch(63.1% 0.133 75.6)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#EDD1AB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD1A90.025
Deuteranopia (no green cones)#E3D8AC0.022
Tritanopia (no blue cones)#F8C9C70.052
Achromatopsia (no color)#D5D5D50.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDD1AB

    #EDD1AB

    oklch(87.5% 0.059 75.3)

  • #BCD8FD

    #BCD8FD

    oklch(87.4% 0.06 255.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDD1AB

    #EDD1AB

    oklch(87.5% 0.059 75.3)

  • #F8CAB6

    #F8CAB6

    oklch(87.4% 0.059 44.7)

  • #DBD9AC

    #DBD9AC

    oklch(87.6% 0.059 105.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDD1AB

    #EDD1AB

    oklch(87.5% 0.059 75.3)

  • #ADDFF4

    #ADDFF4

    oklch(87.6% 0.059 225.5)

  • #D1D1FC

    #D1D1FC

    oklch(87.5% 0.059 285.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDD1AB

    #EDD1AB

    oklch(87.5% 0.059 75.3)

  • #A8E3E2

    #A8E3E2

    oklch(87.6% 0.06 194.8)

  • #E5CBF1

    #E5CBF1

    oklch(87.5% 0.059 315.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDD1AB

    #EDD1AB

    oklch(87.5% 0.059 75.3)

  • #B2E3CC

    #B2E3CC

    oklch(87.5% 0.06 164.8)

  • #BCD8FD

    #BCD8FD

    oklch(87.4% 0.06 255.5)

  • #F4C7DE

    #F4C7DE

    oklch(87.5% 0.059 346.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDD1AB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDD1AB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.