#EDC4DE

Closest named color: Pink (#FFC0CB). oklch(86.3% 0.057 340.1), rgb(237, 196, 222).

Aa

Black text reads best on this color (13.55:1).

About this color

#EDC4DE is a light, muted pink. In OKLCH its lightness is 86%, its chroma 0.057 and its hue 340°. Its hue sits on the warm side of the wheel. The nearest named color is Pink (#FFC0CB), ΔE 0.035 away. Black text reads best on it, at 13.55:1.

Hue familyPinks
Lightnesslight (86%)
Chromamuted (0.057)
Temperaturewarm
Nearest namePink (#FFC0CB)
Black text13.55:1
White text1.54:1

Values

HEX#EDC4DE
RGBrgb(237, 196, 222)
HSLhsl(322, 53%, 85%)
OKLCHoklch(86.3% 0.057 340.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDC4DE 1.54:1 Fails Lc -28.6 Dividers and decoration only
Black text on #EDC4DE 13.55:1 AAA Lc 78.5 Fine for body text
#EDC4DE text on white 1.54:1 Fails Lc 25.3 Dividers and decoration only
#EDC4DE text on black 13.55:1 AAA Lc -77.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF3F7

    oklch(97.1% 0.009 341.8)

  2. Step 100

    100

    #F4E5EE

    oklch(93.6% 0.02 340.7)

  3. Step 200

    200 (this color)

    #EDC4DE

    oklch(86.3% 0.057 340.1)

  4. Step 300

    300

    #E2AED0

    oklch(80.8% 0.075 339.6)

  5. Step 400

    400

    #D182B8

    oklch(70.6% 0.119 339.6)

  6. Step 500

    500

    #C360A6

    oklch(63% 0.152 339.7)

  7. Step 600

    600

    #AF4491

    oklch(55.6% 0.165 340.1)

  8. Step 700

    700

    #96357B

    oklch(49.1% 0.153 340.3)

  9. Step 800

    800

    #7A2D64

    oklch(42.7% 0.127 340.4)

  10. Step 900

    900

    #622952

    oklch(37.6% 0.099 339.5)

  11. Step 950

    950

    #3A1930

    oklch(27.1% 0.062 340)

Export this scale for Tailwind in the Tailwind colors tool

#EDC4DE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C5CCDF0.058
Deuteranopia (no green cones)#CED2DD0.054
Tritanopia (no blue cones)#F2C5CD0.025
Achromatopsia (no color)#D0D0D00.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDC4DE

    #EDC4DE

    oklch(86.3% 0.057 340.1)

  • #B2DEC5

    #B2DEC5

    oklch(86.2% 0.057 160)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDC4DE

    #EDC4DE

    oklch(86.3% 0.057 340.1)

  • #DEC8EF

    #DEC8EF

    oklch(86.3% 0.058 310.4)

  • #F5C3C9

    #F5C3C9

    oklch(86.3% 0.058 10.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDC4DE

    #EDC4DE

    oklch(86.3% 0.057 340.1)

  • #C6DAB3

    #C6DAB3

    oklch(86.3% 0.057 129.7)

  • #A7DFDA

    #A7DFDA

    oklch(86.4% 0.058 189.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDC4DE

    #EDC4DE

    oklch(86.3% 0.057 340.1)

  • #DAD4A9

    #DAD4A9

    oklch(86.4% 0.057 100.9)

  • #A9DCEC

    #A9DCEC

    oklch(86.4% 0.057 219)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDC4DE

    #EDC4DE

    oklch(86.3% 0.057 340.1)

  • #EBCCAA

    #EBCCAA

    oklch(86.3% 0.057 69.5)

  • #B2DEC5

    #B2DEC5

    oklch(86.2% 0.057 160)

  • #B6D6F7

    #B6D6F7

    oklch(86.4% 0.057 249.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDC4DE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDC4DE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.