#EDC4DA

Closest named color: Pink (#FFC0CB). oklch(86.2% 0.055 344.8), rgb(237, 196, 218).

Aa

Black text reads best on this color (13.50:1).

About this color

#EDC4DA is a light, muted pink. In OKLCH its lightness is 86%, its chroma 0.055 and its hue 345°. Its hue sits on the warm side of the wheel. The nearest named color is Pink (#FFC0CB), ΔE 0.032 away. Black text reads best on it, at 13.50:1.

Hue familyPinks
Lightnesslight (86%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePink (#FFC0CB)
Black text13.50:1
White text1.55:1

Values

HEX#EDC4DA
RGBrgb(237, 196, 218)
HSLhsl(328, 53%, 85%)
OKLCHoklch(86.2% 0.055 344.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDC4DA 1.55:1 Fails Lc -28.8 Dividers and decoration only
Black text on #EDC4DA 13.50:1 AAA Lc 78.3 Fine for body text
#EDC4DA text on white 1.55:1 Fails Lc 25.4 Dividers and decoration only
#EDC4DA text on black 13.50:1 AAA Lc -77.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF3F7

    oklch(97.1% 0.009 341.8)

  2. Step 100

    100

    #F5E5ED

    oklch(93.7% 0.02 345.7)

  3. Step 200

    200 (this color)

    #EDC4DA

    oklch(86.2% 0.055 344.8)

  4. Step 300

    300

    #E2AFCB

    oklch(80.9% 0.069 344.7)

  5. Step 400

    400

    #D283B1

    oklch(70.6% 0.113 344.5)

  6. Step 500

    500

    #C4629D

    oklch(63% 0.143 344.9)

  7. Step 600

    600

    #AF4688

    oklch(55.5% 0.156 344.7)

  8. Step 700

    700

    #963773

    oklch(49% 0.144 344.9)

  9. Step 800

    800

    #7A2F5E

    oklch(42.7% 0.119 344.8)

  10. Step 900

    900

    #632A4D

    oklch(37.7% 0.094 344.8)

  11. Step 950

    950

    #3A192D

    oklch(26.9% 0.06 344.6)

Export this scale for Tailwind in the Tailwind colors tool

#EDC4DA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C6CCDB0.056
Deuteranopia (no green cones)#CFD2D90.053
Tritanopia (no blue cones)#F3C4CB0.022
Achromatopsia (no color)#CFCFCF0.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDC4DA

    #EDC4DA

    oklch(86.2% 0.055 344.8)

  • #B1DEC9

    #B1DEC9

    oklch(86.3% 0.055 165)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDC4DA

    #EDC4DA

    oklch(86.2% 0.055 344.8)

  • #DFC8EB

    #DFC8EB

    oklch(86.3% 0.054 314.2)

  • #F3C4C6

    #F3C4C6

    oklch(86.2% 0.054 15.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDC4DA

    #EDC4DA

    oklch(86.2% 0.055 344.8)

  • #C3DAB6

    #C3DAB6

    oklch(86.2% 0.055 134.2)

  • #A8DDDD

    #A8DDDD

    oklch(86.1% 0.054 196.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDC4DA

    #EDC4DA

    oklch(86.2% 0.055 344.8)

  • #D7D4AB

    #D7D4AB

    oklch(86.2% 0.055 104)

  • #ACDAED

    #ACDAED

    oklch(86.2% 0.055 225.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDC4DA

    #EDC4DA

    oklch(86.2% 0.055 344.8)

  • #E7CDAB

    #E7CDAB

    oklch(86.1% 0.054 74.4)

  • #B1DEC9

    #B1DEC9

    oklch(86.3% 0.055 165)

  • #BAD4F6

    #BAD4F6

    oklch(86.2% 0.055 255.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDC4DA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDC4DA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.