#EDC2DB

Closest named color: Pink (#FFC0CB). oklch(85.9% 0.059 342.6), rgb(237, 194, 219).

Aa

Black text reads best on this color (13.34:1).

About this color

#EDC2DB is a light, muted pink. In OKLCH its lightness is 86%, its chroma 0.059 and its hue 343°. Its hue sits on the warm side of the wheel. The nearest named color is Pink (#FFC0CB), ΔE 0.033 away. Black text reads best on it, at 13.34:1.

Hue familyPinks
Lightnesslight (86%)
Chromamuted (0.059)
Temperaturewarm
Nearest namePink (#FFC0CB)
Black text13.34:1
White text1.57:1

Values

HEX#EDC2DB
RGBrgb(237, 194, 219)
HSLhsl(325, 54%, 85%)
OKLCHoklch(85.9% 0.059 342.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDC2DB 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #EDC2DB 13.34:1 AAA Lc 77.6 Fine for body text
#EDC2DB text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#EDC2DB text on black 13.34:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF3F7

    oklch(97.1% 0.01 345.4)

  2. Step 100

    100

    #F5E4EE

    oklch(93.5% 0.023 341.3)

  3. Step 200

    200 (this color)

    #EDC2DB

    oklch(85.9% 0.059 342.6)

  4. Step 300

    300

    #E4AECE

    oklch(81% 0.075 342.6)

  5. Step 400

    400

    #D481B5

    oklch(70.7% 0.121 342.5)

  6. Step 500

    500

    #C65FA2

    oklch(63.1% 0.153 342.7)

  7. Step 600

    600

    #B2428D

    oklch(55.7% 0.168 342.9)

  8. Step 700

    700

    #983378

    oklch(49.1% 0.155 342.5)

  9. Step 800

    800

    #7C2B62

    oklch(42.7% 0.13 342.5)

  10. Step 900

    900

    #642850

    oklch(37.7% 0.101 342.3)

  11. Step 950

    950

    #3B182F

    oklch(27% 0.065 342.2)

Export this scale for Tailwind in the Tailwind colors tool

#EDC2DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C4CADC0.059
Deuteranopia (no green cones)#CED0DA0.054
Tritanopia (no blue cones)#F3C2CA0.025
Achromatopsia (no color)#CECECE0.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDC2DB

    #EDC2DB

    oklch(85.9% 0.059 342.6)

  • #AFDDC5

    #AFDDC5

    oklch(85.8% 0.058 162.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDC2DB

    #EDC2DB

    oklch(85.9% 0.059 342.6)

  • #DEC6ED

    #DEC6ED

    oklch(85.9% 0.059 312.5)

  • #F4C2C6

    #F4C2C6

    oklch(85.9% 0.057 13)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDC2DB

    #EDC2DB

    oklch(85.9% 0.059 342.6)

  • #C2D9B2

    #C2D9B2

    oklch(85.8% 0.058 132.5)

  • #A4DDDB

    #A4DDDB

    oklch(85.8% 0.058 193.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDC2DB

    #EDC2DB

    oklch(85.9% 0.059 342.6)

  • #D7D3A7

    #D7D3A7

    oklch(85.9% 0.058 103.2)

  • #A7DAED

    #A7DAED

    oklch(85.9% 0.059 222.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDC2DB

    #EDC2DB

    oklch(85.9% 0.059 342.6)

  • #E9CBA7

    #E9CBA7

    oklch(85.8% 0.059 72)

  • #AFDDC5

    #AFDDC5

    oklch(85.8% 0.058 162.2)

  • #B6D4F7

    #B6D4F7

    oklch(86% 0.059 252.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDC2DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDC2DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.