#EDB160

Closest named color: Light Orange (#FDAA48). oklch(80% 0.121 72.8), rgb(237, 177, 96).

Aa

Black text reads best on this color (11.05:1).

About this color

#EDB160 is a light, moderately saturated orange. In OKLCH its lightness is 80%, its chroma 0.121 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Light Orange (#FDAA48), ΔE 0.030 away. Black text reads best on it, at 11.05:1.

Hue familyOranges
Lightnesslight (80%)
Chromamoderately saturated (0.121)
Temperaturewarm
Nearest nameLight Orange (#FDAA48)
Black text11.05:1
White text1.89:1

Values

HEX#EDB160
RGBrgb(237, 177, 96)
HSLhsl(34, 80%, 65%)
OKLCHoklch(80% 0.121 72.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDB160 1.89:1 Fails Lc -40.3 Non-text elements, placeholder text
Black text on #EDB160 11.05:1 AAA Lc 67.9 Content text, not long reading
#EDB160 text on white 1.89:1 Fails Lc 36.0 Non-text elements, placeholder text
#EDB160 text on black 11.05:1 AAA Lc -66.5 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #FCF4EA

    oklch(97.1% 0.016 73.7)

  2. Step 100

    100

    #F9E7D1

    oklch(93.7% 0.035 72.9)

  3. Step 200

    200

    #F5D3A9

    oklch(88.5% 0.067 72.7)

  4. Step 300

    300 (this color)

    #EDB160

    oklch(80% 0.121 72.8)

  5. Step 400

    400

    #D88F00

    oklch(70.7% 0.15 73.1)

  6. Step 500

    500

    #BA7A00

    oklch(63.1% 0.135 72.7)

  7. Step 600

    600

    #9D6600

    oklch(55.6% 0.119 72.5)

  8. Step 700

    700

    #845500

    oklch(49% 0.105 72.4)

  9. Step 800

    800

    #6D4600

    oklch(42.8% 0.091 73.1)

  10. Step 900

    900

    #5B3900

    oklch(37.6% 0.08 72.2)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDB160 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C6B4580.062
Deuteranopia (no green cones)#D5C2620.054
Tritanopia (no blue cones)#FFA29E0.099
Achromatopsia (no color)#BCBCBC0.121

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDB160

    #EDB160

    oklch(80% 0.121 72.8)

  • #8DC2FF

    #8DC2FF

    oklch(80% 0.103 252.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDB160

    #EDB160

    oklch(80% 0.121 72.8)

  • #FFA37E

    #FFA37E

    oklch(80% 0.121 42.6)

  • #CCC15F

    #CCC15F

    oklch(80% 0.12 102.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDB160

    #EDB160

    oklch(80% 0.121 72.8)

  • #54CFF6

    #54CFF6

    oklch(80.1% 0.121 222.5)

  • #B4B5FF

    #B4B5FF

    oklch(79.9% 0.104 283.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDB160

    #EDB160

    oklch(80% 0.121 72.8)

  • #44D6D3

    #44D6D3

    oklch(80% 0.121 193)

  • #D9A7F5

    #D9A7F5

    oklch(80.1% 0.12 313)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDB160

    #EDB160

    oklch(80% 0.121 72.8)

  • #6CD6A7

    #6CD6A7

    oklch(80% 0.121 162.8)

  • #8DC2FF

    #8DC2FF

    oklch(80% 0.103 252.5)

  • #F49ED2

    #F49ED2

    oklch(80% 0.121 343.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDB160, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDB160 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.