#ED9E2E

Closest named color: Gamboge (#EE9B00). oklch(76% 0.15 70.1), rgb(237, 158, 46).

Aa

Black text reads best on this color (9.53:1).

About this color

#ED9E2E is a medium-light, vivid orange. In OKLCH its lightness is 76%, its chroma 0.150 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Gamboge (#EE9B00), ΔE 0.014 away. Black text reads best on it, at 9.53:1.

Hue familyOranges
Lightnessmedium-light (76%)
Chromavivid (0.150)
Temperaturewarm
Nearest nameGamboge (#EE9B00)
Black text9.53:1
White text2.20:1

Values

HEX#ED9E2E
RGBrgb(237, 158, 46)
HSLhsl(35, 84%, 55%)
OKLCHoklch(76% 0.15 70.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ED9E2E 2.20:1 Fails Lc -47.8 Large or bold text, headings
Black text on #ED9E2E 9.53:1 AAA Lc 60.9 Content text, not long reading
#ED9E2E text on white 2.20:1 Fails Lc 43.1 Non-text elements, placeholder text
#ED9E2E text on black 9.53:1 AAA Lc -59.1 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #FFF3E7

    oklch(97% 0.021 67.6)

  2. Step 100

    100

    #FDE6CB

    oklch(93.7% 0.044 71.7)

  3. Step 200

    200

    #FDD09D

    oklch(88.5% 0.083 69.9)

  4. Step 300

    300 (this color)

    #ED9E2E

    oklch(76% 0.15 70.1)

  5. Step 400

    400

    #DC8D00

    oklch(70.8% 0.153 70.2)

  6. Step 500

    500

    #BD7800

    oklch(63.1% 0.137 69.9)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #382000

    oklch(26.9% 0.058 69.5)

Export this scale for Tailwind in the Tailwind colors tool

#ED9E2E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#B9A3180.087
Deuteranopia (no green cones)#CBB6310.077
Tritanopia (no blue cones)#FF8A890.121
Achromatopsia (no color)#AFAFAF0.151

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ED9E2E

    #ED9E2E

    oklch(76% 0.15 70.1)

  • #6FB6FF

    #6FB6FF

    oklch(75.9% 0.128 250.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ED9E2E

    #ED9E2E

    oklch(76% 0.15 70.1)

  • #FF8E65

    #FF8E65

    oklch(76.1% 0.148 40.4)

  • #C8B221

    #C8B221

    oklch(76% 0.15 99.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ED9E2E

    #ED9E2E

    oklch(76% 0.15 70.1)

  • #00C5EE

    #00C5EE

    oklch(76.2% 0.139 220)

  • #A2A8FF

    #A2A8FF

    oklch(76.1% 0.124 280)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ED9E2E

    #ED9E2E

    oklch(76% 0.15 70.1)

  • #00CBC4

    #00CBC4

    oklch(76% 0.131 190.4)

  • #CF94F8

    #CF94F8

    oklch(76% 0.151 310.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ED9E2E

    #ED9E2E

    oklch(76% 0.15 70.1)

  • #40CE90

    #40CE90

    oklch(76.1% 0.151 160.2)

  • #6FB6FF

    #6FB6FF

    oklch(75.9% 0.128 250.5)

  • #EF89CF

    #EF89CF

    oklch(76.1% 0.15 340)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ED9E2E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ED9E2E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.