#ECFEFD

Closest named color: Azure (#F0FFFF). oklch(98.4% 0.019 192.8), rgb(236, 254, 253).

Aa

Black text reads best on this color (20.16:1).

About this color

#ECFEFD is a very light close to neutral grey. In OKLCH its lightness is 98%, its chroma 0.019. It has too little chroma to lean warm or cool. The nearest named color is Azure (#F0FFFF), ΔE 0.006 away. Black text reads best on it, at 20.16:1.

Hue familyNeutrals
Lightnessvery light (98%)
Chromaclose to neutral grey (0.019)
Temperatureneutral
Nearest nameAzure (#F0FFFF)
Black text20.16:1
White text1.04:1

Values

HEX#ECFEFD
RGBrgb(236, 254, 253)
HSLhsl(177, 90%, 96%)
OKLCHoklch(98.4% 0.019 192.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECFEFD 1.04:1 Fails Lc 0.0 Not readable
Black text on #ECFEFD 20.16:1 AAA Lc 103.2 Preferred for body text
#ECFEFD text on white 1.04:1 Fails Lc 0.0 Not readable
#ECFEFD text on black 20.16:1 AAA Lc -104.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #ECFEFD

    oklch(98.4% 0.019 192.8)

  2. Step 100

    100

    #E5EBEB

    oklch(93.6% 0.006 197)

  3. Step 200

    200

    #D0DCDB

    oklch(88.5% 0.013 190.9)

  4. Step 300

    300

    #B0C6C5

    oklch(81% 0.024 193.4)

  5. Step 400

    400

    #85A9A7

    oklch(70.8% 0.039 192.1)

  6. Step 500

    500

    #669392

    oklch(63.1% 0.049 194.2)

  7. Step 600

    600

    #4C7E7C

    oklch(55.7% 0.054 192.5)

  8. Step 700

    700

    #3D6A68

    oklch(49.1% 0.05 192)

  9. Step 800

    800

    #325655

    oklch(42.6% 0.042 193.4)

  10. Step 900

    900

    #2D4746

    oklch(37.7% 0.032 192.8)

  11. Step 950

    950

    #1B2A29

    oklch(27.1% 0.02 190.8)

Export this scale for Tailwind in the Tailwind colors tool

#ECFEFD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCFCFD0.021
Deuteranopia (no green cones)#F8F9FD0.019
Tritanopia (no blue cones)#E7FFFE0.006
Achromatopsia (no color)#FAFAFA0.019

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECFEFD

    #ECFEFD

    oklch(98.4% 0.019 192.8)

  • #FFF7F8

    #FFF7F8

    oklch(98.3% 0.009 8.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECFEFD

    #ECFEFD

    oklch(98.4% 0.019 192.8)

  • #EFFEF6

    #EFFEF6

    oklch(98.4% 0.019 163)

  • #F2FBFF

    #F2FBFF

    oklch(98.3% 0.011 226)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECFEFD

    #ECFEFD

    oklch(98.4% 0.019 192.8)

  • #FFF7FB

    #FFF7FB

    oklch(98.3% 0.01 345.4)

  • #FFF8F5

    #FFF8F5

    oklch(98.4% 0.009 44.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECFEFD

    #ECFEFD

    oklch(98.4% 0.019 192.8)

  • #FCF8FF

    #FCF8FF

    oklch(98.4% 0.01 311.2)

  • #FFF9F1

    #FFF9F1

    oklch(98.5% 0.012 75.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECFEFD

    #ECFEFD

    oklch(98.4% 0.019 192.8)

  • #F9F9FF

    #F9F9FF

    oklch(98.4% 0.008 286.3)

  • #FFF7F8

    #FFF7F8

    oklch(98.3% 0.009 8.5)

  • #FCFAEC

    #FCFAEC

    oklch(98.3% 0.019 100.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECFEFD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECFEFD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.