#ECF2DB

Closest named color: Beige (#F5F5DC). oklch(95% 0.031 118.9), rgb(236, 242, 219).

Aa

Black text reads best on this color (18.29:1).

About this color

#ECF2DB is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.031 and its hue 119°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.015 away. Black text reads best on it, at 18.29:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.031)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.29:1
White text1.14:1

Values

HEX#ECF2DB
RGBrgb(236, 242, 219)
HSLhsl(76, 47%, 90%)
OKLCHoklch(95% 0.031 118.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECF2DB 1.14:1 Fails Lc -8.1 Not readable
Black text on #ECF2DB 18.29:1 AAA Lc 96.6 Preferred for body text
#ECF2DB text on white 1.14:1 Fails Lc 0.0 Not readable
#ECF2DB text on black 18.29:1 AAA Lc -97.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F5F6F2

    oklch(97.1% 0.005 117.9)

  2. Step 100

    100 (this color)

    #ECF2DB

    oklch(95% 0.031 118.9)

  3. Step 200

    200

    #D7DBCB

    oklch(88.4% 0.022 118.3)

  4. Step 300

    300

    #BDC5A8

    oklch(80.9% 0.041 119.8)

  5. Step 400

    400

    #9CA77A

    oklch(70.8% 0.064 119.2)

  6. Step 500

    500

    #849157

    oklch(63.2% 0.082 119.1)

  7. Step 600

    600

    #6E7B3C

    oklch(55.7% 0.089 119)

  8. Step 700

    700

    #5C672E

    oklch(49.1% 0.082 118.6)

  9. Step 800

    800

    #4B5427

    oklch(42.7% 0.068 118.7)

  10. Step 900

    900

    #3E4624

    oklch(37.8% 0.054 119.9)

  11. Step 950

    950

    #252916

    oklch(27.1% 0.033 118.4)

Export this scale for Tailwind in the Tailwind colors tool

#ECF2DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5EFDA0.013
Deuteranopia (no green cones)#F5EFDC0.014
Tritanopia (no blue cones)#EEEFEB0.026
Achromatopsia (no color)#EFEFEF0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECF2DB

    #ECF2DB

    oklch(95% 0.031 118.9)

  • #F1EBFF

    #F1EBFF

    oklch(95.1% 0.027 299.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECF2DB

    #ECF2DB

    oklch(95% 0.031 118.9)

  • #F7EED8

    #F7EED8

    oklch(95% 0.031 88.4)

  • #E1F5E4

    #E1F5E4

    oklch(95.1% 0.031 149.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECF2DB

    #ECF2DB

    oklch(95% 0.031 118.9)

  • #E8EEFF

    #E8EEFF

    oklch(95% 0.024 270.3)

  • #FBE8F9

    #FBE8F9

    oklch(95.1% 0.03 329.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECF2DB

    #ECF2DB

    oklch(95% 0.031 118.9)

  • #DFF2FF

    #DFF2FF

    oklch(95.1% 0.027 237.6)

  • #FFE8EE

    #FFE8EE

    oklch(95.1% 0.026 359.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECF2DB

    #ECF2DB

    oklch(95% 0.031 118.9)

  • #D8F5FA

    #D8F5FA

    oklch(95.1% 0.031 209.1)

  • #F1EBFF

    #F1EBFF

    oklch(95.1% 0.027 299.6)

  • #FFE9E5

    #FFE9E5

    oklch(95.1% 0.025 29.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECF2DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECF2DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.