#ECDCC5

Closest named color: Wheat (#F5DEB3). oklch(90.1% 0.035 77.1), rgb(236, 220, 197).

Aa

Black text reads best on this color (15.61:1).

About this color

#ECDCC5 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.035 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.028 away. Black text reads best on it, at 15.61:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.035)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.61:1
White text1.34:1

Values

HEX#ECDCC5
RGBrgb(236, 220, 197)
HSLhsl(35, 51%, 85%)
OKLCHoklch(90.1% 0.035 77.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECDCC5 1.34:1 Fails Lc -19.4 Dividers and decoration only
Black text on #ECDCC5 15.61:1 AAA Lc 86.7 Fine for body text
#ECDCC5 text on white 1.34:1 Fails Lc 17.0 Dividers and decoration only
#ECDCC5 text on black 15.61:1 AAA Lc -86.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E0

    oklch(93.6% 0.014 78.3)

  3. Step 200

    200 (this color)

    #ECDCC5

    oklch(90.1% 0.035 77.1)

  4. Step 300

    300

    #D1BDA0

    oklch(80.8% 0.045 77.1)

  5. Step 400

    400

    #BA9B6D

    oklch(70.7% 0.072 77)

  6. Step 500

    500

    #A98244

    oklch(63.1% 0.093 77.3)

  7. Step 600

    600

    #946B23

    oklch(55.7% 0.101 77.5)

  8. Step 700

    700

    #7E5914

    oklch(49.1% 0.094 77.7)

  9. Step 800

    800

    #674915

    oklch(42.8% 0.078 77.1)

  10. Step 900

    900

    #543D19

    oklch(37.8% 0.061 76.2)

  11. Step 950

    950

    #31240F

    oklch(27% 0.039 77.9)

Export this scale for Tailwind in the Tailwind colors tool

#ECDCC5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3DCC40.013
Deuteranopia (no green cones)#E7E0C60.011
Tritanopia (no blue cones)#F3D7D50.031
Achromatopsia (no color)#DEDEDE0.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECDCC5

    #ECDCC5

    oklch(90.1% 0.035 77.1)

  • #D0E0F6

    #D0E0F6

    oklch(90.1% 0.035 256.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECDCC5

    #ECDCC5

    oklch(90.1% 0.035 77.1)

  • #F3D8CB

    #F3D8CB

    oklch(90.1% 0.035 47.4)

  • #E1E1C6

    #E1E1C6

    oklch(90.3% 0.036 107.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECDCC5

    #ECDCC5

    oklch(90.1% 0.035 77.1)

  • #C7E4F1

    #C7E4F1

    oklch(90.2% 0.035 226.6)

  • #DCDBF5

    #DCDBF5

    oklch(90% 0.035 287.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECDCC5

    #ECDCC5

    oklch(90.1% 0.035 77.1)

  • #C4E6E6

    #C4E6E6

    oklch(90% 0.036 196.5)

  • #E8D8EE

    #E8D8EE

    oklch(90.2% 0.034 316.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECDCC5

    #ECDCC5

    oklch(90.1% 0.035 77.1)

  • #C9E6DA

    #C9E6DA

    oklch(90% 0.035 168.7)

  • #D0E0F6

    #D0E0F6

    oklch(90.1% 0.035 256.3)

  • #F1D6E3

    #F1D6E3

    oklch(90.2% 0.034 347.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECDCC5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECDCC5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.