#ECDCB4

Closest named color: Wheat (#F5DEB3). oklch(89.7% 0.055 88.8), rgb(236, 220, 180).

Aa

Black text reads best on this color (15.46:1).

About this color

#ECDCB4 is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.055 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.014 away. Black text reads best on it, at 15.46:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.055)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.46:1
White text1.35:1

Values

HEX#ECDCB4
RGBrgb(236, 220, 180)
HSLhsl(43, 60%, 82%)
OKLCHoklch(89.7% 0.055 88.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECDCB4 1.35:1 Fails Lc -20.1 Dividers and decoration only
Black text on #ECDCB4 15.46:1 AAA Lc 86.1 Fine for body text
#ECDCB4 text on white 1.35:1 Fails Lc 17.5 Dividers and decoration only
#ECDCB4 text on black 15.46:1 AAA Lc -86.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EE

    oklch(97.1% 0.01 87.5)

  2. Step 100

    100

    #EFE9DB

    oklch(93.5% 0.02 87.5)

  3. Step 200

    200 (this color)

    #ECDCB4

    oklch(89.7% 0.055 88.8)

  4. Step 300

    300

    #D3BF8C

    oklch(80.9% 0.071 89.1)

  5. Step 400

    400

    #BD9C44

    oklch(70.6% 0.113 88.5)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#ECDCB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DAB20.010
Deuteranopia (no green cones)#EADFB50.008
Tritanopia (no blue cones)#F5D5D10.050
Achromatopsia (no color)#DDDDDD0.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECDCB4

    #ECDCB4

    oklch(89.7% 0.055 88.8)

  • #CFDDFF

    #CFDDFF

    oklch(89.8% 0.049 267.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECDCB4

    #ECDCB4

    oklch(89.7% 0.055 88.8)

  • #FAD5B9

    #FAD5B9

    oklch(89.7% 0.056 59.1)

  • #D9E3BA

    #D9E3BA

    oklch(89.8% 0.055 118.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECDCB4

    #ECDCB4

    oklch(89.7% 0.055 88.8)

  • #BCE3FE

    #BCE3FE

    oklch(89.7% 0.055 238.5)

  • #E2D6FE

    #E2D6FE

    oklch(89.8% 0.056 299)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECDCB4

    #ECDCB4

    oklch(89.7% 0.055 88.8)

  • #B3E8F1

    #B3E8F1

    oklch(89.7% 0.055 209)

  • #F3D1F0

    #F3D1F0

    oklch(89.8% 0.056 328.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECDCB4

    #ECDCB4

    oklch(89.7% 0.055 88.8)

  • #B6EADE

    #B6EADE

    oklch(89.8% 0.056 179.3)

  • #CFDDFF

    #CFDDFF

    oklch(89.8% 0.049 267.7)

  • #FDCFDC

    #FDCFDC

    oklch(89.8% 0.054 359.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECDCB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECDCB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.