#ECDBBA

Closest named color: Wheat (#F5DEB3). oklch(89.7% 0.047 83.9), rgb(236, 219, 186).

Aa

Black text reads best on this color (15.40:1).

About this color

#ECDBBA is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.047 and its hue 84°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.019 away. Black text reads best on it, at 15.40:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.047)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.40:1
White text1.36:1

Values

HEX#ECDBBA
RGBrgb(236, 219, 186)
HSLhsl(40, 57%, 83%)
OKLCHoklch(89.7% 0.047 83.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECDBBA 1.36:1 Fails Lc -20.3 Dividers and decoration only
Black text on #ECDBBA 15.40:1 AAA Lc 85.9 Fine for body text
#ECDBBA text on white 1.36:1 Fails Lc 17.8 Dividers and decoration only
#ECDBBA text on black 15.40:1 AAA Lc -85.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #EFE9DD

    oklch(93.5% 0.017 84.6)

  3. Step 200

    200 (this color)

    #ECDBBA

    oklch(89.7% 0.047 83.9)

  4. Step 300

    300

    #D3BE94

    oklch(80.9% 0.061 84.4)

  5. Step 400

    400

    #BD9B55

    oklch(70.6% 0.098 83.9)

  6. Step 500

    500

    #AD8213

    oklch(63.2% 0.125 84.1)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5B00

    oklch(49.2% 0.101 83.9)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #322403

    oklch(27% 0.052 84.9)

Export this scale for Tailwind in the Tailwind colors tool

#ECDBBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DAB80.012
Deuteranopia (no green cones)#E8DFBB0.011
Tritanopia (no blue cones)#F5D5D20.043
Achromatopsia (no color)#DDDDDD0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECDBBA

    #ECDBBA

    oklch(89.7% 0.047 83.9)

  • #CDDDFD

    #CDDDFD

    oklch(89.6% 0.047 264.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECDBBA

    #ECDBBA

    oklch(89.7% 0.047 83.9)

  • #F7D5C0

    #F7D5C0

    oklch(89.6% 0.047 53.6)

  • #DCE1BE

    #DCE1BE

    oklch(89.7% 0.047 113.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECDBBA

    #ECDBBA

    oklch(89.7% 0.047 83.9)

  • #BFE3F8

    #BFE3F8

    oklch(89.7% 0.048 233.6)

  • #DED8FA

    #DED8FA

    oklch(89.8% 0.047 293.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECDBBA

    #ECDBBA

    oklch(89.7% 0.047 83.9)

  • #B9E7EB

    #B9E7EB

    oklch(89.7% 0.048 202.9)

  • #EDD3EF

    #EDD3EF

    oklch(89.7% 0.047 323.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECDBBA

    #ECDBBA

    oklch(89.7% 0.047 83.9)

  • #BEE8DA

    #BEE8DA

    oklch(89.7% 0.048 172.9)

  • #CDDDFD

    #CDDDFD

    oklch(89.6% 0.047 264.3)

  • #F8D1DF

    #F8D1DF

    oklch(89.8% 0.047 354.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECDBBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECDBBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.