#ECD600

Closest named color: Gold (#FFD700). oklch(86.7% 0.182 101.9), rgb(236, 214, 0).

Aa

Black text reads best on this color (14.18:1).

About this color

#ECD600 is a light, vivid yellow. In OKLCH its lightness is 87%, its chroma 0.182 and its hue 102°. Its hue sits on the warm side of the wheel. The nearest named color is Gold (#FFD700), ΔE 0.029 away. Black text reads best on it, at 14.18:1.

Hue familyYellows
Lightnesslight (87%)
Chromavivid (0.182)
Temperaturewarm
Nearest nameGold (#FFD700)
Black text14.18:1
White text1.48:1

Values

HEX#ECD600
RGBrgb(236, 214, 0)
HSLhsl(54, 100%, 46%)
OKLCHoklch(86.7% 0.182 101.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECD600 1.48:1 Fails Lc -25.5 Dividers and decoration only
Black text on #ECD600 14.18:1 AAA Lc 81.3 Fine for body text
#ECD600 text on white 1.48:1 Fails Lc 22.4 Dividers and decoration only
#ECD600 text on black 14.18:1 AAA Lc -80.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F7DF

    oklch(97.1% 0.031 103.1)

  2. Step 100

    100

    #F2ECB8

    oklch(93.5% 0.067 102.1)

  3. Step 200

    200 (this color)

    #ECD600

    oklch(86.7% 0.182 101.9)

  4. Step 300

    300

    #D7C300

    oklch(80.9% 0.169 102)

  5. Step 400

    400

    #B4A300

    oklch(70.8% 0.148 101.9)

  6. Step 500

    500

    #9A8B00

    oklch(63% 0.132 101.8)

  7. Step 600

    600

    #817500

    oklch(55.6% 0.117 102.3)

  8. Step 700

    700

    #6D6200

    oklch(49.1% 0.103 101.8)

  9. Step 800

    800

    #595000

    oklch(42.7% 0.089 102)

  10. Step 900

    900

    #4A4200

    oklch(37.6% 0.079 101.6)

  11. Step 950

    950

    #2C2700

    oklch(27% 0.057 102.1)

Export this scale for Tailwind in the Tailwind colors tool

#ECD600 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#ECCF000.018
Deuteranopia (no green cones)#F2D8260.013
Tritanopia (no blue cones)#FFC5B60.167
Achromatopsia (no color)#D4D4D40.182

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECD600

    #ECD600

    oklch(86.7% 0.182 101.9)

  • #CCCFFF

    #CCCFFF

    oklch(86.8% 0.066 282.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECD600

    #ECD600

    oklch(86.7% 0.182 101.9)

  • #FFC883

    #FFC883

    oklch(86.7% 0.107 72)

  • #A6EB64

    #A6EB64

    oklch(86.7% 0.181 131.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECD600

    #ECD600

    oklch(86.7% 0.182 101.9)

  • #B4D7FF

    #B4D7FF

    oklch(86.7% 0.067 252)

  • #E7C3FF

    #E7C3FF

    oklch(86.7% 0.09 311.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECD600

    #ECD600

    oklch(86.7% 0.182 101.9)

  • #8BE2FF

    #8BE2FF

    oklch(86.8% 0.093 221.4)

  • #FFBBE5

    #FFBBE5

    oklch(86.7% 0.094 341.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECD600

    #ECD600

    oklch(86.7% 0.182 101.9)

  • #00F2EC

    #00F2EC

    oklch(86.8% 0.149 191.6)

  • #CCCFFF

    #CCCFFF

    oklch(86.8% 0.066 282.1)

  • #FFC0C7

    #FFC0C7

    oklch(86.7% 0.073 11.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECD600, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECD600 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.