#ECD4B8

Closest named color: Vanilla (#E9D8A6). oklch(88.3% 0.046 71.5), rgb(236, 212, 184).

Aa

Black text reads best on this color (14.67:1).

About this color

#ECD4B8 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.046 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.029 away. Black text reads best on it, at 14.67:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.046)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.67:1
White text1.43:1

Values

HEX#ECD4B8
RGBrgb(236, 212, 184)
HSLhsl(32, 58%, 82%)
OKLCHoklch(88.3% 0.046 71.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECD4B8 1.43:1 Fails Lc -23.5 Dividers and decoration only
Black text on #ECD4B8 14.67:1 AAA Lc 83.0 Fine for body text
#ECD4B8 text on white 1.43:1 Fails Lc 20.7 Dividers and decoration only
#ECD4B8 text on black 14.67:1 AAA Lc -82.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DE

    oklch(93.5% 0.017 70.5)

  3. Step 200

    200 (this color)

    #ECD4B8

    oklch(88.3% 0.046 71.5)

  4. Step 300

    300

    #D9BB97

    oklch(80.9% 0.059 71.9)

  5. Step 400

    400

    #C6975C

    oklch(70.8% 0.095 71.6)

  6. Step 500

    500

    #B67C27

    oklch(63.1% 0.12 71.9)

  7. Step 600

    600

    #9E6500

    oklch(55.5% 0.12 71.1)

  8. Step 700

    700

    #855500

    oklch(49.1% 0.105 71.8)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5B3903

    oklch(37.6% 0.079 71.3)

  11. Step 950

    950

    #352207

    oklch(27% 0.049 72.3)

Export this scale for Tailwind in the Tailwind colors tool

#ECD4B8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD4B60.022
Deuteranopia (no green cones)#E3DAB90.019
Tritanopia (no blue cones)#F5CECC0.038
Achromatopsia (no color)#D8D8D80.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECD4B8

    #ECD4B8

    oklch(88.3% 0.046 71.5)

  • #C3DBF6

    #C3DBF6

    oklch(88.2% 0.045 251.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECD4B8

    #ECD4B8

    oklch(88.3% 0.046 71.5)

  • #F4CFC1

    #F4CFC1

    oklch(88.2% 0.046 41.8)

  • #DEDAB7

    #DEDAB7

    oklch(88.3% 0.047 101.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECD4B8

    #ECD4B8

    oklch(88.3% 0.046 71.5)

  • #B8E0EE

    #B8E0EE

    oklch(88.3% 0.046 221.1)

  • #D2D5F7

    #D2D5F7

    oklch(88.1% 0.047 281.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECD4B8

    #ECD4B8

    oklch(88.3% 0.046 71.5)

  • #B6E3E0

    #B6E3E0

    oklch(88.3% 0.047 191.3)

  • #E2D0EF

    #E2D0EF

    oklch(88.2% 0.046 311.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECD4B8

    #ECD4B8

    oklch(88.3% 0.046 71.5)

  • #BFE2CF

    #BFE2CF

    oklch(88.2% 0.045 161.6)

  • #C3DBF6

    #C3DBF6

    oklch(88.2% 0.045 251.4)

  • #EFCDE1

    #EFCDE1

    oklch(88.3% 0.046 342)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECD4B8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECD4B8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.